using static SpaceGame.Api.Shared.Runtime.SimulationRuntimeSupport;

namespace SpaceGame.Api.Ships.AI;

internal static class ShipBootstrapPolicy
{
    internal static ShipSkillProfileRuntime CreateSkills(ShipDefinition definition)
    {
        if (IsTransportShip(definition))
        {
            return new ShipSkillProfileRuntime { Navigation = 3, Trade = 4, Mining = 1, Combat = 1, Construction = 1 };
        }

        if (IsConstructionShip(definition))
        {
            return new ShipSkillProfileRuntime { Navigation = 3, Trade = 1, Mining = 1, Combat = 1, Construction = 4 };
        }

        if (IsMilitaryShip(definition))
        {
            return new ShipSkillProfileRuntime { Navigation = 4, Trade = 1, Mining = 1, Combat = 4, Construction = 1 };
        }

        if (IsMiningShip(definition))
        {
            return new ShipSkillProfileRuntime { Navigation = 3, Trade = 1, Mining = 4, Combat = 1, Construction = 1 };
        }

        return new ShipSkillProfileRuntime { Navigation = 3, Trade = 2, Mining = 1, Combat = 1, Construction = 1 };
    }
}
