refactor(backend): align station module production semantics

This commit is contained in:
2026-03-27 16:44:50 -04:00
parent 3237735b08
commit 04d182e93f
10 changed files with 125 additions and 82 deletions

View File

@@ -9,6 +9,25 @@ internal static class SimulationRuntimeSupport
internal static int CountStationModules(StationRuntime station, ModuleType moduleType) =>
station.Modules.Count(module => module.ModuleType == moduleType);
internal static float GetStationSupportedPopulation(
IReadOnlyDictionary<string, ModuleDefinition> moduleDefinitions,
StationRuntime station) =>
40f + station.Modules
.Select(module => moduleDefinitions.TryGetValue(module.ModuleId, out var definition) && definition is HabitationModuleDefinition habitation
? habitation.SupportedPopulation
: 0f)
.Sum();
internal static float GetStationRequiredWorkforce(
IReadOnlyDictionary<string, ModuleDefinition> moduleDefinitions,
StationRuntime station) =>
MathF.Max(12f, station.Modules
.Select(module => moduleDefinitions.TryGetValue(module.ModuleId, out var definition)
&& definition is ProductionLaneModuleDefinition productionLane
? productionLane.RequiredWorkforce
: 0f)
.Sum());
internal static float GetStationStorageCapacity(SimulationWorld world, StationRuntime station, StorageKind storageKind)
{
SyncStorageModuleLevels(world, station, storageKind);