refactor(backend): align station module production semantics

This commit is contained in:
2026-03-27 16:44:50 -04:00
parent 3237735b08
commit 04d182e93f
10 changed files with 125 additions and 82 deletions

View File

@@ -150,12 +150,6 @@ public sealed class RecipeInputDefinition
} }
} }
public sealed class ModuleConstructionDefinition
{
public required List<RecipeInputDefinition> Requirements { get; set; }
public float ProductionTime { get; set; }
}
public sealed class ModuleDockDefinition public sealed class ModuleDockDefinition
{ {
public int Capacity { get; set; } public int Capacity { get; set; }
@@ -168,10 +162,14 @@ public sealed class ModuleCargoDefinition
public required string Type { get; set; } public required string Type { get; set; }
} }
public sealed class ModuleWorkForceDefinition public sealed class ModuleWorkforceDefinition
{ {
public float Capacity { get; set; } [JsonPropertyName("capacity")]
public float Max { get; set; } public float SupportedPopulation { get; set; }
[JsonPropertyName("max")]
public float RequiredWorkforce { get; set; }
public string Race { get; set; } = string.Empty; public string Race { get; set; } = string.Empty;
} }
@@ -183,7 +181,7 @@ public sealed class ModuleMountDefinition
public List<string> Types { get; set; } = []; public List<string> Types { get; set; } = [];
} }
public sealed class ModuleProductionDefinition public sealed class ModuleBuildRecipeDefinition
{ {
public float Time { get; set; } public float Time { get; set; }
public float Amount { get; set; } public float Amount { get; set; }
@@ -206,12 +204,9 @@ public class ModuleDefinition
Description = source.Description; Description = source.Description;
Type = source.Type; Type = source.Type;
ModuleType = source.ModuleType; ModuleType = source.ModuleType;
Product = source.Product; ProductIds = [.. source.ProductIds];
Products = [.. source.Products];
ProductionMode = source.ProductionMode;
Radius = source.Radius; Radius = source.Radius;
Hull = source.Hull; Hull = source.Hull;
WorkforceNeeded = source.WorkforceNeeded;
Version = source.Version; Version = source.Version;
Macro = source.Macro; Macro = source.Macro;
MakerRace = source.MakerRace; MakerRace = source.MakerRace;
@@ -219,12 +214,11 @@ public class ModuleDefinition
Price = source.Price; Price = source.Price;
Owners = [.. source.Owners]; Owners = [.. source.Owners];
Cargo = source.Cargo; Cargo = source.Cargo;
WorkForce = source.WorkForce; SerializedWorkforce = source.SerializedWorkforce;
Docks = [.. source.Docks]; Docks = [.. source.Docks];
Shields = [.. source.Shields]; Shields = [.. source.Shields];
Turrets = [.. source.Turrets]; Turrets = [.. source.Turrets];
Production = [.. source.Production]; BuildRecipes = [.. source.BuildRecipes];
Construction = source.Construction;
} }
public required string Id { get; set; } public required string Id { get; set; }
@@ -233,13 +227,12 @@ public class ModuleDefinition
public required string Type { get; set; } public required string Type { get; set; }
[JsonIgnore] [JsonIgnore]
public ModuleType ModuleType { get; set; } public ModuleType ModuleType { get; set; }
[JsonPropertyName("product")]
public List<string> ProductIds { get; set; } = [];
[JsonIgnore] [JsonIgnore]
public string? Product { get; set; } public virtual IReadOnlyList<string> ProductItemIds => [];
public List<string> Products { get; set; } = [];
public string ProductionMode { get; set; } = "passive";
public float Radius { get; set; } = 12f; public float Radius { get; set; } = 12f;
public float Hull { get; set; } = 100f; public float Hull { get; set; } = 100f;
public float WorkforceNeeded { get; set; }
public int Version { get; set; } public int Version { get; set; }
public string Macro { get; set; } = string.Empty; public string Macro { get; set; } = string.Empty;
public string MakerRace { get; set; } = string.Empty; public string MakerRace { get; set; } = string.Empty;
@@ -247,30 +240,58 @@ public class ModuleDefinition
public ItemPriceDefinition? Price { get; set; } public ItemPriceDefinition? Price { get; set; }
public List<string> Owners { get; set; } = []; public List<string> Owners { get; set; } = [];
public ModuleCargoDefinition? Cargo { get; set; } public ModuleCargoDefinition? Cargo { get; set; }
public ModuleWorkForceDefinition? WorkForce { get; set; } [JsonPropertyName("workForce")]
public ModuleWorkforceDefinition? SerializedWorkforce { get; set; }
public List<ModuleDockDefinition> Docks { get; set; } = []; public List<ModuleDockDefinition> Docks { get; set; } = [];
public List<ModuleMountDefinition> Shields { get; set; } = []; public List<ModuleMountDefinition> Shields { get; set; } = [];
public List<ModuleMountDefinition> Turrets { get; set; } = []; public List<ModuleMountDefinition> Turrets { get; set; } = [];
public List<ModuleProductionDefinition> Production { get; set; } = []; [JsonPropertyName("production")]
public ModuleConstructionDefinition? Construction { get; set; } public List<ModuleBuildRecipeDefinition> BuildRecipes { get; set; } = [];
[JsonPropertyName("product")]
public List<string> ProductIds
{
get => Products;
set => Products = value ?? [];
}
} }
public sealed class ProductionModuleDefinition : ModuleDefinition public abstract class ProductionLaneModuleDefinition : ModuleDefinition
{ {
[SetsRequiredMembers] [SetsRequiredMembers]
internal ProductionModuleDefinition(ModuleDefinition source) protected ProductionLaneModuleDefinition(ModuleDefinition source, float requiredWorkforce)
: base(source) : base(source)
{ {
ProductItemIds = [.. source.Products]; RequiredWorkforce = requiredWorkforce;
} }
public IReadOnlyList<string> ProductItemIds { get; init; } = []; public float RequiredWorkforce { get; init; }
}
public sealed class ProductionModuleDefinition : ProductionLaneModuleDefinition
{
[SetsRequiredMembers]
internal ProductionModuleDefinition(ModuleDefinition source, float requiredWorkforce)
: base(source, requiredWorkforce)
{
ProductItemIds = [.. source.ProductIds];
}
public override IReadOnlyList<string> ProductItemIds { get; } = [];
}
public sealed class BuildModuleDefinition : ProductionLaneModuleDefinition
{
[SetsRequiredMembers]
internal BuildModuleDefinition(ModuleDefinition source, float requiredWorkforce)
: base(source, requiredWorkforce)
{
}
}
public sealed class HabitationModuleDefinition : ModuleDefinition
{
[SetsRequiredMembers]
internal HabitationModuleDefinition(ModuleDefinition source, float supportedPopulation)
: base(source)
{
SupportedPopulation = supportedPopulation;
}
public float SupportedPopulation { get; init; }
} }
public sealed class StorageModuleDefinition : ModuleDefinition public sealed class StorageModuleDefinition : ModuleDefinition

View File

@@ -87,7 +87,7 @@ internal static class ProductionGraphBuilder
outputsByModuleId[module.Id] = outputs; outputsByModuleId[module.Id] = outputs;
} }
foreach (var product in module.Products) foreach (var product in module.ProductItemIds)
{ {
outputs.Add(product); outputs.Add(product);
} }

View File

@@ -9,6 +9,25 @@ internal static class SimulationRuntimeSupport
internal static int CountStationModules(StationRuntime station, ModuleType moduleType) => internal static int CountStationModules(StationRuntime station, ModuleType moduleType) =>
station.Modules.Count(module => module.ModuleType == moduleType); station.Modules.Count(module => module.ModuleType == moduleType);
internal static float GetStationSupportedPopulation(
IReadOnlyDictionary<string, ModuleDefinition> moduleDefinitions,
StationRuntime station) =>
40f + station.Modules
.Select(module => moduleDefinitions.TryGetValue(module.ModuleId, out var definition) && definition is HabitationModuleDefinition habitation
? habitation.SupportedPopulation
: 0f)
.Sum();
internal static float GetStationRequiredWorkforce(
IReadOnlyDictionary<string, ModuleDefinition> moduleDefinitions,
StationRuntime station) =>
MathF.Max(12f, station.Modules
.Select(module => moduleDefinitions.TryGetValue(module.ModuleId, out var definition)
&& definition is ProductionLaneModuleDefinition productionLane
? productionLane.RequiredWorkforce
: 0f)
.Sum());
internal static float GetStationStorageCapacity(SimulationWorld world, StationRuntime station, StorageKind storageKind) internal static float GetStationStorageCapacity(SimulationWorld world, StationRuntime station, StorageKind storageKind)
{ {
SyncStorageModuleLevels(world, station, storageKind); SyncStorageModuleLevels(world, station, storageKind);

View File

@@ -65,6 +65,14 @@ public class StationModuleRuntime
Health = production.Hull, Health = production.Hull,
MaxHealth = production.Hull, MaxHealth = production.Hull,
}, },
BuildModuleDefinition build => new BuildStationModuleRuntime
{
Id = id,
ModuleId = build.Id,
ModuleType = build.ModuleType,
Health = build.Hull,
MaxHealth = build.Hull,
},
_ => new StationModuleRuntime _ => new StationModuleRuntime
{ {
Id = id, Id = id,
@@ -81,6 +89,10 @@ public sealed class ProductionStationModuleRuntime : StationModuleRuntime
public IReadOnlyList<string> ProductItemIds { get; init; } = []; public IReadOnlyList<string> ProductItemIds { get; init; } = [];
} }
public sealed class BuildStationModuleRuntime : StationModuleRuntime
{
}
public sealed class StorageStationModuleRuntime : StationModuleRuntime public sealed class StorageStationModuleRuntime : StationModuleRuntime
{ {
public StorageKind StorageKind { get; init; } public StorageKind StorageKind { get; init; }

View File

@@ -203,7 +203,7 @@ internal sealed class InfrastructureSimulationService
if (world.ModuleDefinitions.TryGetValue(recipe.ModuleId, out var moduleDefinition)) if (world.ModuleDefinitions.TryGetValue(recipe.ModuleId, out var moduleDefinition))
{ {
foreach (var productItemId in moduleDefinition.Products) foreach (var productItemId in moduleDefinition.ProductItemIds)
{ {
if (!world.ItemDefinitions.TryGetValue(productItemId, out var itemDefinition)) if (!world.ItemDefinitions.TryGetValue(productItemId, out var itemDefinition))
{ {
@@ -621,7 +621,7 @@ internal sealed class InfrastructureSimulationService
} }
var score = 0f; var score = 0f;
foreach (var productItemId in moduleDefinition.Products) foreach (var productItemId in moduleDefinition.ProductItemIds)
{ {
if (!constructionDemandByItem.TryGetValue(productItemId, out var outstandingDemand) || outstandingDemand <= 0.01f) if (!constructionDemandByItem.TryGetValue(productItemId, out var outstandingDemand) || outstandingDemand <= 0.01f)
{ {

View File

@@ -34,17 +34,16 @@ internal sealed class StationLifecycleService
private void UpdateStationPopulation(SimulationWorld world, StationRuntime station, float deltaSeconds, ICollection<SimulationEventRecord> events) private void UpdateStationPopulation(SimulationWorld world, StationRuntime station, float deltaSeconds, ICollection<SimulationEventRecord> events)
{ {
station.WorkforceRequired = MathF.Max(12f, station.Modules.Count * 14f); station.WorkforceRequired = GetStationRequiredWorkforce(world.ModuleDefinitions, station);
var requiredWater = station.Population * WaterConsumptionPerWorkerPerSecond * deltaSeconds; var requiredWater = station.Population * WaterConsumptionPerWorkerPerSecond * deltaSeconds;
var consumedWater = RemoveInventory(station.Inventory, "water", requiredWater); var consumedWater = RemoveInventory(station.Inventory, "water", requiredWater);
var waterSatisfied = requiredWater <= 0.01f || consumedWater + 0.001f >= requiredWater; var waterSatisfied = requiredWater <= 0.01f || consumedWater + 0.001f >= requiredWater;
var habitatModules = CountStationModules(station, ModuleType.Habitation); station.PopulationCapacity = GetStationSupportedPopulation(world.ModuleDefinitions, station);
station.PopulationCapacity = 40f + (habitatModules * 220f);
if (waterSatisfied) if (waterSatisfied)
{ {
if (habitatModules > 0 && station.Population < station.PopulationCapacity) if (station.PopulationCapacity > 40f && station.Population < station.PopulationCapacity)
{ {
station.Population = MathF.Min(station.PopulationCapacity, station.Population + (PopulationGrowthPerSecond * deltaSeconds)); station.Population = MathF.Min(station.PopulationCapacity, station.Population + (PopulationGrowthPerSecond * deltaSeconds));
} }

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@@ -216,12 +216,8 @@ internal sealed class StationSimulationService
{ {
foreach (var moduleId in station.InstalledModules.Distinct(StringComparer.Ordinal)) foreach (var moduleId in station.InstalledModules.Distinct(StringComparer.Ordinal))
{ {
if (!world.ModuleDefinitions.TryGetValue(moduleId, out var def) || string.IsNullOrEmpty(def.ProductionMode)) if (!world.ModuleDefinitions.TryGetValue(moduleId, out var definition)
{ || definition is not ProductionLaneModuleDefinition)
continue;
}
if (string.Equals(def.ProductionMode, "commanded", StringComparison.Ordinal) && station.CommanderId is null)
{ {
continue; continue;
} }
@@ -241,7 +237,7 @@ internal sealed class StationSimulationService
internal static string? GetStationProductionLaneKey(SimulationWorld world, RecipeDefinition recipe) => internal static string? GetStationProductionLaneKey(SimulationWorld world, RecipeDefinition recipe) =>
recipe.RequiredModules.FirstOrDefault(moduleId => recipe.RequiredModules.FirstOrDefault(moduleId =>
world.ModuleDefinitions.TryGetValue(moduleId, out var def) && !string.IsNullOrEmpty(def.ProductionMode)); world.ModuleDefinitions.TryGetValue(moduleId, out var definition) && definition is ProductionLaneModuleDefinition);
internal static float GetStationProductionThroughput(SimulationWorld world, StationRuntime station, RecipeDefinition recipe) internal static float GetStationProductionThroughput(SimulationWorld world, StationRuntime station, RecipeDefinition recipe)
{ {

View File

@@ -103,12 +103,12 @@ internal sealed class DataCatalogLoader(string dataRoot)
private static List<ModuleRecipeDefinition> BuildModuleRecipes(IEnumerable<ModuleDefinition> modules) => private static List<ModuleRecipeDefinition> BuildModuleRecipes(IEnumerable<ModuleDefinition> modules) =>
modules modules
.Where(module => module.Construction is not null || module.Production.Count > 0) .Where(module => module.BuildRecipes.Count > 0)
.Select(module => new ModuleRecipeDefinition .Select(module => new ModuleRecipeDefinition
{ {
ModuleId = module.Id, ModuleId = module.Id,
Duration = module.Construction?.ProductionTime ?? module.Production[0].Time, Duration = module.BuildRecipes[0].Time,
Inputs = (module.Construction?.Requirements ?? module.Production[0].Wares) Inputs = module.BuildRecipes[0].Wares
.Select(input => new RecipeInputDefinition .Select(input => new RecipeInputDefinition
{ {
ItemId = input.ItemId, ItemId = input.ItemId,
@@ -122,8 +122,8 @@ internal sealed class DataCatalogLoader(string dataRoot)
{ {
var recipes = new List<RecipeDefinition>(); var recipes = new List<RecipeDefinition>();
var preferredProducerByItemId = modules var preferredProducerByItemId = modules
.Where(module => module.Products.Count > 0) .Where(module => module.ProductItemIds.Count > 0)
.GroupBy(module => module.Products[0], StringComparer.Ordinal) .GroupBy(module => module.ProductItemIds[0], StringComparer.Ordinal)
.ToDictionary( .ToDictionary(
group => group.Key, group => group.Key,
group => group.OrderBy(module => module.Id, StringComparer.Ordinal).First().Id, group => group.OrderBy(module => module.Id, StringComparer.Ordinal).First().Id,
@@ -271,23 +271,6 @@ internal sealed class DataCatalogLoader(string dataRoot)
module.Type = module.ModuleType.ToDataValue(); module.Type = module.ModuleType.ToDataValue();
if (module.Products.Count == 0 && !string.IsNullOrWhiteSpace(module.Product))
{
module.Products = [module.Product];
}
if (string.IsNullOrWhiteSpace(module.ProductionMode))
{
module.ProductionMode = module.ModuleType == ModuleType.BuildModule
? "commanded"
: "passive";
}
if (module.WorkforceNeeded <= 0f)
{
module.WorkforceNeeded = module.WorkForce?.Max ?? 0f;
}
modules[index] = CreateSpecializedModuleDefinition(module); modules[index] = CreateSpecializedModuleDefinition(module);
} }
@@ -313,9 +296,19 @@ internal sealed class DataCatalogLoader(string dataRoot)
} }
} }
if (module.Products.Count > 0) if (module.ModuleType == ModuleType.Habitation)
{ {
return new ProductionModuleDefinition(module); return new HabitationModuleDefinition(module, module.SerializedWorkforce?.SupportedPopulation ?? 0f);
}
if (module.ModuleType == ModuleType.BuildModule)
{
return new BuildModuleDefinition(module, module.SerializedWorkforce?.RequiredWorkforce ?? 0f);
}
if (module.ModuleType == ModuleType.Production)
{
return new ProductionModuleDefinition(module, module.SerializedWorkforce?.RequiredWorkforce ?? 0f);
} }
return module; return module;

View File

@@ -38,7 +38,7 @@ internal sealed class WorldBuilder(
catalog.ModuleDefinitions, catalog.ModuleDefinitions,
catalog.ItemDefinitions); catalog.ItemDefinitions);
seedingService.InitializeStationStockpiles(stations); seedingService.InitializeStationStockpiles(stations, catalog.ModuleDefinitions);
var refinery = seedingService.SelectRefineryStation(stations, scenario); var refinery = seedingService.SelectRefineryStation(stations, scenario);
var patrolRoutes = BuildPatrolRoutes(scenario, systemsById); var patrolRoutes = BuildPatrolRoutes(scenario, systemsById);
var ships = CreateShips(scenario, systemsById, spatialLayout.Celestials, catalog.Balance, catalog.ShipDefinitions, patrolRoutes, stations, refinery); var ships = CreateShips(scenario, systemsById, spatialLayout.Celestials, catalog.Balance, catalog.ShipDefinitions, patrolRoutes, stations, refinery);
@@ -208,9 +208,9 @@ internal sealed class WorldBuilder(
yield break; yield break;
} }
foreach (var wareId in moduleDefinition.Production foreach (var wareId in moduleDefinition.BuildRecipes
.SelectMany(production => production.Wares.Select(ware => ware.ItemId)) .SelectMany(production => production.Wares.Select(ware => ware.ItemId))
.Concat(moduleDefinition.Products) .Concat(moduleDefinition.ProductItemIds)
.Distinct(StringComparer.Ordinal)) .Distinct(StringComparer.Ordinal))
{ {
if (!itemDefinitions.TryGetValue(wareId, out var itemDefinition)) if (!itemDefinitions.TryGetValue(wareId, out var itemDefinition))

View File

@@ -60,11 +60,13 @@ internal sealed class WorldSeedingService
} }
} }
internal void InitializeStationStockpiles(IReadOnlyCollection<StationRuntime> stations) internal void InitializeStationStockpiles(
IReadOnlyCollection<StationRuntime> stations,
IReadOnlyDictionary<string, ModuleDefinition> moduleDefinitions)
{ {
foreach (var station in stations) foreach (var station in stations)
{ {
InitializeStationPopulation(station); InitializeStationPopulation(station, moduleDefinitions);
} }
} }
@@ -231,9 +233,9 @@ internal sealed class WorldSeedingService
yield break; yield break;
} }
foreach (var wareId in moduleDefinition.Production foreach (var wareId in moduleDefinition.BuildRecipes
.SelectMany(production => production.Wares.Select(ware => ware.ItemId)) .SelectMany(production => production.Wares.Select(ware => ware.ItemId))
.Concat(moduleDefinition.Products) .Concat(moduleDefinition.ProductItemIds)
.Distinct(StringComparer.Ordinal)) .Distinct(StringComparer.Ordinal))
{ {
if (!world.ItemDefinitions.TryGetValue(wareId, out var itemDefinition)) if (!world.ItemDefinitions.TryGetValue(wareId, out var itemDefinition))
@@ -549,12 +551,13 @@ internal sealed class WorldSeedingService
}; };
} }
private static void InitializeStationPopulation(StationRuntime station) private static void InitializeStationPopulation(
StationRuntime station,
IReadOnlyDictionary<string, ModuleDefinition> moduleDefinitions)
{ {
var habitatModules = station.Modules.Count(module => module.ModuleType == ModuleType.Habitation); station.PopulationCapacity = SpaceGame.Api.Shared.Runtime.SimulationRuntimeSupport.GetStationSupportedPopulation(moduleDefinitions, station);
station.PopulationCapacity = 40f + (habitatModules * 220f); station.WorkforceRequired = SpaceGame.Api.Shared.Runtime.SimulationRuntimeSupport.GetStationRequiredWorkforce(moduleDefinitions, station);
station.WorkforceRequired = MathF.Max(12f, station.Modules.Count * 14f); station.Population = station.PopulationCapacity > 40f
station.Population = habitatModules > 0
? MathF.Min(station.PopulationCapacity * 0.65f, station.WorkforceRequired * 1.05f) ? MathF.Min(station.PopulationCapacity * 0.65f, station.WorkforceRequired * 1.05f)
: MathF.Min(28f, station.PopulationCapacity); : MathF.Min(28f, station.PopulationCapacity);
station.WorkforceEffectiveRatio = ComputeWorkforceRatio(station.Population, station.WorkforceRequired); station.WorkforceEffectiveRatio = ComputeWorkforceRatio(station.Population, station.WorkforceRequired);