refactor(backend): align api namespaces and project name
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@@ -1,8 +1,10 @@
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using System.Threading.Channels;
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using Microsoft.Extensions.Options;
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using SpaceGame.Simulation.Api.Contracts;
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using SpaceGame.Api.Contracts;
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using SpaceGame.Api.Simulation.Engine;
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using SpaceGame.Api.Simulation.Model;
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namespace SpaceGame.Simulation.Api.Simulation;
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namespace SpaceGame.Api.Simulation;
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public sealed class WorldService(
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IWebHostEnvironment environment,
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@@ -11,7 +13,7 @@ public sealed class WorldService(
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{
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private const int DeltaHistoryLimit = 256;
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private readonly object _sync = new();
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private readonly Lock _sync = new();
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private readonly OrbitalSimulationSnapshot _orbitalSimulation = new(orbitalSimulationOptions.Value.SimulatedSecondsPerRealSecond);
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private readonly ScenarioLoader _loader = new(environment.ContentRootPath, worldGenerationOptions.Value);
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private readonly SimulationEngine _engine = new(orbitalSimulationOptions.Value);
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