Refactor world bootstrap and allow empty startup worlds

This commit is contained in:
2026-03-29 13:22:48 -04:00
parent 640e147ea8
commit 0bb72bee35
79 changed files with 173146 additions and 9235 deletions

View File

@@ -0,0 +1,13 @@
namespace SpaceGame.Api.Universe.Simulation;
public interface ITimeService
{
int TickIntervalMs { get; }
TimeSpan TickInterval { get; }
float TickDeltaSeconds { get; }
double SimulatedSecondsPerRealSecond { get; }
DateTimeOffset UtcNow();
float ScaleSimulationDelta(float realDeltaSeconds);
double ScaleOrbitalDelta(float simulationDeltaSeconds);
double CreateInitialOrbitalTimeSeconds(int seed);
}