Refactor world bootstrap and allow empty startup worlds
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@@ -7,7 +7,7 @@
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},
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"WorldGeneration": {
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"TargetSystemCount": 2,
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"IncludeSolSystem": true,
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"UseKnownSystems": true,
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"AiControllerFactionCount": 0,
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"GeneratePlayerFaction": false
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},
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