Refactor world bootstrap and allow empty startup worlds
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@@ -5,9 +5,12 @@
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"Microsoft.AspNetCore": "Warning"
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}
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},
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"StaticData": {
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"DataRoot": "../../shared/data/"
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},
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"WorldGeneration": {
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"TargetSystemCount": 160,
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"IncludeSolSystem": true
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"UseKnownSystems": true
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},
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"Balance": {
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"SimulationSpeedMultiplier": 1.5,
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