feat: 3 scene rendering setup
This commit is contained in:
@@ -1,12 +1,18 @@
|
||||
import * as THREE from "three";
|
||||
import { classifyZoomLevel } from "./viewerMath";
|
||||
import type { PerformanceStats } from "./viewerTypes";
|
||||
import { classifyPovLevel } from "./viewerMath";
|
||||
import type { PovLevel, PerformanceStats } from "./viewerTypes";
|
||||
|
||||
export interface RenderFrameParams {
|
||||
clock: THREE.Clock;
|
||||
renderer: THREE.WebGLRenderer;
|
||||
scene: THREE.Scene;
|
||||
camera: THREE.PerspectiveCamera;
|
||||
universeScene: THREE.Scene;
|
||||
galaxyScene: THREE.Scene;
|
||||
galaxyCamera: THREE.PerspectiveCamera;
|
||||
systemScene: THREE.Scene;
|
||||
systemCamera: THREE.PerspectiveCamera;
|
||||
localScene: THREE.Scene;
|
||||
localCamera: THREE.PerspectiveCamera;
|
||||
getPovLevel: () => PovLevel;
|
||||
updateCamera: (delta: number) => void;
|
||||
updateAmbience: (delta: number) => void;
|
||||
updatePlanetPresentation: () => void;
|
||||
@@ -19,7 +25,9 @@ export interface RenderFrameParams {
|
||||
|
||||
export interface ResizeParams {
|
||||
renderer: THREE.WebGLRenderer;
|
||||
camera: THREE.PerspectiveCamera;
|
||||
galaxyCamera: THREE.PerspectiveCamera;
|
||||
systemCamera: THREE.PerspectiveCamera;
|
||||
localCamera: THREE.PerspectiveCamera;
|
||||
}
|
||||
|
||||
export interface CameraStepParams {
|
||||
@@ -38,7 +46,26 @@ export function renderFrame(params: RenderFrameParams) {
|
||||
params.updateShipPresentation();
|
||||
params.updateNetworkPanel();
|
||||
params.applyZoomPresentation();
|
||||
params.renderer.render(params.scene, params.camera);
|
||||
|
||||
const povLevel = params.getPovLevel();
|
||||
const activeCamera = povLevel === "galaxy" ? params.galaxyCamera : params.systemCamera;
|
||||
params.renderer.autoClear = false;
|
||||
params.renderer.clear();
|
||||
// Universe backdrop — always first, rendered with the active camera so it aligns with the foreground
|
||||
params.renderer.render(params.universeScene, activeCamera);
|
||||
params.renderer.clearDepth();
|
||||
if (povLevel === "galaxy") {
|
||||
// Galaxy map on top of universe backdrop
|
||||
params.renderer.render(params.galaxyScene, params.galaxyCamera);
|
||||
} else if (povLevel === "system") {
|
||||
params.renderer.render(params.systemScene, params.systemCamera);
|
||||
} else {
|
||||
// local: system as mid-ground backdrop, then local on top
|
||||
params.renderer.render(params.systemScene, params.systemCamera);
|
||||
params.renderer.clearDepth();
|
||||
params.renderer.render(params.localScene, params.localCamera);
|
||||
}
|
||||
|
||||
params.recordPerformanceStats(performance.now() - frameStartedAtMs);
|
||||
params.updatePerformancePanel();
|
||||
}
|
||||
@@ -46,14 +73,16 @@ export function renderFrame(params: RenderFrameParams) {
|
||||
export function resizeViewer(params: ResizeParams) {
|
||||
const width = window.innerWidth;
|
||||
const height = window.innerHeight;
|
||||
params.camera.aspect = width / height;
|
||||
params.camera.updateProjectionMatrix();
|
||||
for (const camera of [params.galaxyCamera, params.systemCamera, params.localCamera]) {
|
||||
camera.aspect = width / height;
|
||||
camera.updateProjectionMatrix();
|
||||
}
|
||||
params.renderer.setSize(width, height);
|
||||
}
|
||||
|
||||
export function stepCamera(params: CameraStepParams) {
|
||||
const currentDistance = THREE.MathUtils.damp(params.currentDistance, params.desiredDistance, 7.5, params.delta);
|
||||
const zoomLevel = classifyZoomLevel(currentDistance);
|
||||
const povLevel = classifyPovLevel(currentDistance);
|
||||
const orbitPitch = THREE.MathUtils.clamp(params.orbitPitch, 0.18, 1.3);
|
||||
return { currentDistance, zoomLevel, orbitPitch };
|
||||
return { currentDistance, povLevel, orbitPitch };
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user