feat: production chain

This commit is contained in:
2026-03-15 22:46:47 -04:00
parent 651556c916
commit 5ba1287f85
65 changed files with 3718 additions and 687 deletions

View File

@@ -24,8 +24,10 @@ import {
starHaloOpacity,
toThreeVector,
} from "./viewerMath";
import { createSceneNode } from "./viewerScenePrimitives";
import type { SceneNode } from "./viewerScenePrimitives";
export function createNodeMesh(node: ResourceNodeSnapshot): THREE.Mesh {
export function createNodeMesh(node: ResourceNodeSnapshot): SceneNode {
const isGas = node.sourceKind === "gas-cloud" || node.itemId === "gas";
const mesh = new THREE.Mesh(
isGas ? new THREE.SphereGeometry(18, 14, 14) : new THREE.IcosahedronGeometry(12, 0),
@@ -39,12 +41,12 @@ export function createNodeMesh(node: ResourceNodeSnapshot): THREE.Mesh {
);
mesh.position.copy(toThreeVector(node.localPosition));
mesh.scale.setScalar(0.8 + (node.oreRemaining / Math.max(node.maxOre, 1)) * 0.6);
return mesh;
return createSceneNode(mesh);
}
export function createSpatialNodeMesh(node: SpatialNodeSnapshot, spatialNodeColor: (kind: string) => string): THREE.Mesh {
export function createSpatialNodeMesh(node: SpatialNodeSnapshot, spatialNodeColor: (kind: string) => string): SceneNode {
const color = spatialNodeColor(node.kind);
return new THREE.Mesh(
return createSceneNode(new THREE.Mesh(
new THREE.OctahedronGeometry(10, 0),
new THREE.MeshStandardMaterial({
color,
@@ -52,14 +54,14 @@ export function createSpatialNodeMesh(node: SpatialNodeSnapshot, spatialNodeColo
roughness: 0.35,
metalness: 0.45,
}),
);
));
}
export function createBubbleRing(
bubble: LocalBubbleSnapshot,
localPosition: THREE.Vector3,
createCirclePoints: (radius: number, segments: number) => THREE.Vector3[],
): THREE.LineLoop {
): SceneNode {
const ring = new THREE.LineLoop(
new THREE.BufferGeometry().setFromPoints(createCirclePoints(Math.max(bubble.radius, 60), 64)),
new THREE.LineBasicMaterial({
@@ -69,11 +71,11 @@ export function createBubbleRing(
}),
);
ring.position.copy(localPosition);
return ring;
return createSceneNode(ring);
}
export function createClaimMesh(claim: ClaimSnapshot): THREE.Mesh {
return new THREE.Mesh(
export function createClaimMesh(claim: ClaimSnapshot): SceneNode {
return createSceneNode(new THREE.Mesh(
new THREE.ConeGeometry(9, 20, 4),
new THREE.MeshStandardMaterial({
color: claim.state === "active" ? 0xff7f50 : 0xff5b5b,
@@ -81,11 +83,11 @@ export function createClaimMesh(claim: ClaimSnapshot): THREE.Mesh {
roughness: 0.4,
metalness: 0.28,
}),
);
));
}
export function createConstructionSiteMesh(site: ConstructionSiteSnapshot): THREE.Mesh {
return new THREE.Mesh(
export function createConstructionSiteMesh(site: ConstructionSiteSnapshot): SceneNode {
return createSceneNode(new THREE.Mesh(
new THREE.TorusKnotGeometry(7, 2.2, 54, 8),
new THREE.MeshStandardMaterial({
color: site.state === "completed" ? 0x46d37f : 0x9df29c,
@@ -93,10 +95,10 @@ export function createConstructionSiteMesh(site: ConstructionSiteSnapshot): THRE
roughness: 0.34,
metalness: 0.48,
}),
);
));
}
export function createStarCluster(system: SystemSnapshot): THREE.Group {
export function createStarCluster(system: SystemSnapshot): SceneNode {
const root = new THREE.Group();
const renderedStarSize = celestialRenderRadius(system.starSize, STAR_RENDER_SCALE, 8, 1.02);
const offsets = system.starCount > 1
@@ -123,22 +125,22 @@ export function createStarCluster(system: SystemSnapshot): THREE.Group {
root.add(star, halo);
}
return root;
return createSceneNode(root);
}
export function createPlanetOrbit(planet: PlanetSnapshot): THREE.LineLoop {
export function createPlanetOrbit(planet: PlanetSnapshot): SceneNode {
const points = Array.from({ length: 120 }, (_, index) => {
const phaseDegrees = (index / 120) * 360;
return computePlanetLocalPosition(planet, 0, phaseDegrees);
});
return new THREE.LineLoop(
return createSceneNode(new THREE.LineLoop(
new THREE.BufferGeometry().setFromPoints(points),
new THREE.LineBasicMaterial({ color: 0x17314d, transparent: true, opacity: 0.22 }),
);
));
}
export function createPlanetRing(planet: PlanetSnapshot): THREE.Mesh {
export function createPlanetRing(planet: PlanetSnapshot): SceneNode {
const renderedPlanetRadius = celestialRenderRadius(planet.size, PLANET_RENDER_SCALE, 7, 1.06);
const ring = new THREE.Mesh(
new THREE.RingGeometry(renderedPlanetRadius * 1.35, renderedPlanetRadius * 2.15, 48),
@@ -151,7 +153,7 @@ export function createPlanetRing(planet: PlanetSnapshot): THREE.Mesh {
);
ring.rotation.x = Math.PI / 2;
ring.rotation.z = THREE.MathUtils.degToRad(planet.orbitInclination * 0.25);
return ring;
return createSceneNode(ring);
}
export function createMoonVisuals(planet: PlanetSnapshot, seed: number): MoonVisual[] {
@@ -185,23 +187,23 @@ export function createMoonVisuals(planet: PlanetSnapshot, seed: number): MoonVis
}),
);
moons.push({ mesh, orbit });
moons.push({ systemId: "", planetIndex: -1, mesh: createSceneNode(mesh), orbit: createSceneNode(orbit) });
}
return moons;
}
export function createStationMesh(station: StationSnapshot): THREE.Mesh {
export function createStationMesh(station: StationSnapshot): SceneNode {
const mesh = new THREE.Mesh(
new THREE.CylinderGeometry(24, 24, 18, 10),
new THREE.MeshStandardMaterial({ color: station.color, emissive: new THREE.Color(station.color).multiplyScalar(0.1) }),
);
mesh.rotation.x = Math.PI / 2;
mesh.position.copy(toThreeVector(station.localPosition));
return mesh;
return createSceneNode(mesh);
}
export function createShipMesh(ship: ShipSnapshot, size: number, length: number, color: string): THREE.Mesh {
export function createShipMesh(ship: ShipSnapshot, size: number, length: number, color: string): SceneNode {
const geometry = new THREE.ConeGeometry(size, length, 7);
geometry.rotateX(Math.PI / 2);
const mesh = new THREE.Mesh(
@@ -212,7 +214,7 @@ export function createShipMesh(ship: ShipSnapshot, size: number, length: number,
}),
);
mesh.position.copy(toThreeVector(ship.localPosition));
return mesh;
return createSceneNode(mesh);
}
export function createBackdropStars(): THREE.Points {
@@ -324,7 +326,7 @@ export function createNebulaClouds(texture: THREE.Texture): THREE.Sprite[] {
});
}
export function createTacticalIcon(documentRef: Document, color: string, size: number): THREE.Sprite {
export function createTacticalIcon(documentRef: Document, color: string, size: number): SceneNode {
const canvas = documentRef.createElement("canvas");
canvas.width = 64;
canvas.height = 64;
@@ -356,7 +358,7 @@ export function createTacticalIcon(documentRef: Document, color: string, size: n
}));
sprite.scale.setScalar(size);
sprite.visible = false;
return sprite;
return createSceneNode(sprite);
}
export function createSystemSummaryVisual(documentRef: Document, anchor: THREE.Vector3): SystemSummaryVisual {
@@ -364,18 +366,18 @@ export function createSystemSummaryVisual(documentRef: Document, anchor: THREE.V
canvas.width = 512;
canvas.height = 160;
const texture = new THREE.CanvasTexture(canvas);
const sprite = new THREE.Sprite(new THREE.SpriteMaterial({
const sprite = createSceneNode(new THREE.Sprite(new THREE.SpriteMaterial({
map: texture,
transparent: true,
depthWrite: false,
depthTest: false,
}));
sprite.scale.set(520, 160, 1);
sprite.visible = false;
})));
sprite.object.scale.set(520, 160, 1);
sprite.setVisible(false);
return { sprite, texture, anchor };
}
export function createShellReticle(documentRef: Document, color: string, size: number): THREE.Sprite {
export function createShellReticle(documentRef: Document, color: string, size: number): SceneNode {
const canvas = documentRef.createElement("canvas");
canvas.width = 128;
canvas.height = 128;
@@ -412,9 +414,9 @@ export function createShellReticle(documentRef: Document, color: string, size: n
blending: THREE.AdditiveBlending,
fog: false,
});
const sprite = new THREE.Sprite(material);
sprite.scale.setScalar(size);
sprite.visible = false;
sprite.renderOrder = 1000;
const sprite = createSceneNode(new THREE.Sprite(material));
sprite.setScaleScalar(size);
sprite.setVisible(false);
sprite.setRenderOrder(1000);
return sprite;
}