Add player onboarding and tactical viewer updates
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@@ -5,6 +5,8 @@ namespace SpaceGame.Api.Auth.Simulation;
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public sealed class HttpContextPlayerIdentityResolver(IHttpContextAccessor httpContextAccessor) : IPlayerIdentityResolver
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{
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public const string EffectivePlayerHeaderName = "X-Act-As-Player-Id";
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public Guid? GetCurrentPlayerId()
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{
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var subject = httpContextAccessor.HttpContext?.User.FindFirstValue(ClaimTypes.NameIdentifier)
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@@ -15,6 +17,21 @@ public sealed class HttpContextPlayerIdentityResolver(IHttpContextAccessor httpC
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public Guid GetRequiredPlayerId() =>
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GetCurrentPlayerId() ?? throw new InvalidOperationException("Authenticated player identity is required.");
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public Guid? GetEffectivePlayerId()
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{
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var currentPlayerId = GetCurrentPlayerId();
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if (!CanAccessGm())
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{
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return currentPlayerId;
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}
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var requestedIdentity = httpContextAccessor.HttpContext?.Request.Headers[EffectivePlayerHeaderName].FirstOrDefault();
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return Guid.TryParse(requestedIdentity, out var effectivePlayerId) ? effectivePlayerId : currentPlayerId;
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}
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public Guid GetRequiredEffectivePlayerId() =>
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GetEffectivePlayerId() ?? throw new InvalidOperationException("Authenticated player identity is required.");
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public bool CanAccessGm()
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{
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var user = httpContextAccessor.HttpContext?.User;
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