Refactor runtime bootstrap and ship control flows
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@@ -7,7 +7,6 @@ public sealed class UpsertPlayerAssignmentHandler(WorldService worldService) : E
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public override void Configure()
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{
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Put("/api/player-faction/assets/{assetId}/assignment");
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AllowAnonymous();
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}
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public override async Task HandleAsync(PlayerAssetAssignmentCommandRequest request, CancellationToken cancellationToken)
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