Refactor runtime bootstrap and ship control flows
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namespace SpaceGame.Api.PlayerFaction.Simulation;
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public interface IPlayerStateStore
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{
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bool TryGetPlayerFaction(string playerId, out PlayerFactionRuntime playerFaction);
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PlayerFactionRuntime GetOrAddPlayerFaction(string playerId, Func<PlayerFactionRuntime> factory);
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IReadOnlyCollection<PlayerFactionRuntime> GetPlayerFactions();
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void Clear();
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}
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