chore: add .editorconfig and consistent formatting for backend projects
Adds an `.editorconfig` file with C# and project-specific conventions. Applies consistent indentation and formatting across backend handlers, runtime models, and AI services.
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@@ -4,34 +4,34 @@ namespace SpaceGame.Api.PlayerFaction.Api;
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public sealed class DeletePlayerOrganizationRequest
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{
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public string OrganizationId { get; set; } = string.Empty;
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public string OrganizationId { get; set; } = string.Empty;
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}
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public sealed class DeletePlayerOrganizationHandler(WorldService worldService) : Endpoint<DeletePlayerOrganizationRequest, PlayerFactionSnapshot>
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{
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public override void Configure()
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{
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Delete("/api/player-faction/organizations/{organizationId}");
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AllowAnonymous();
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}
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public override async Task HandleAsync(DeletePlayerOrganizationRequest request, CancellationToken cancellationToken)
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{
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try
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public override void Configure()
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{
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var snapshot = worldService.DeletePlayerOrganization(request.OrganizationId);
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if (snapshot is null)
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{
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await SendNotFoundAsync(cancellationToken);
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return;
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}
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Delete("/api/player-faction/organizations/{organizationId}");
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AllowAnonymous();
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}
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await SendOkAsync(snapshot, cancellationToken);
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}
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catch (InvalidOperationException ex)
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public override async Task HandleAsync(DeletePlayerOrganizationRequest request, CancellationToken cancellationToken)
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{
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AddError(ex.Message);
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await SendErrorsAsync(cancellation: cancellationToken);
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try
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{
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var snapshot = worldService.DeletePlayerOrganization(request.OrganizationId);
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if (snapshot is null)
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{
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await SendNotFoundAsync(cancellationToken);
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return;
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}
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await SendOkAsync(snapshot, cancellationToken);
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}
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catch (InvalidOperationException ex)
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{
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AddError(ex.Message);
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await SendErrorsAsync(cancellation: cancellationToken);
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}
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}
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}
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}
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