feat(viewer): add GM Ops Console window replacing ops strip
Introduces a floating, draggable, resizable Game Master console as the first of a planned series of GM/debug windows. Replaces the horizontal ops-strip card layout with proper data tables using TanStack Table v8. - GmWindow.vue: reusable draggable+resizable floating window base; snapshots offsetWidth/Height on drag start so resize is preserved - GmOpsWindow.vue: Ships / Stations / Factions tabs with global filter, column sorting, and drag-to-reorder columns (useColumnOrder composable) - gmStore.ts: Pinia store fed from ViewerWorldLifecycle.rebuildFactions with raw world arrays (ships, stations, factions) - Removes opsStripEl binding (was stored but never read by controller) - GM Console toggle button replaces the bottom ops strip Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -68,7 +68,6 @@ export class ViewerAppController {
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readonly hudState: ViewerHudState;
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readonly selectionStore: ViewerSelectionStore;
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private readonly opsStripEl: HTMLDivElement;
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private readonly historyLayerEl: HTMLDivElement;
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private readonly marqueeEl: HTMLDivElement;
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private readonly hoverLabelEl: HTMLDivElement;
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@@ -122,7 +121,6 @@ export class ViewerAppController {
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this.container = container;
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this.hudState = hud.state;
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this.selectionStore = hud.selectionStore;
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this.opsStripEl = hud.opsStripEl;
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this.historyLayerEl = hud.historyLayerEl;
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this.marqueeEl = hud.marqueeEl;
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this.hoverLabelEl = hud.hoverLabelEl;
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