feat: simplified local-space and celestial, removed bubbles
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@@ -30,7 +30,7 @@ public sealed record ResourceNodeSnapshot(
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string Id,
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string SystemId,
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Vector3Dto LocalPosition,
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string? AnchorNodeId,
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string? CelestialId,
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string SourceKind,
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float OreRemaining,
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float MaxOre,
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@@ -40,48 +40,28 @@ public sealed record ResourceNodeDelta(
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string Id,
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string SystemId,
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Vector3Dto LocalPosition,
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string? AnchorNodeId,
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string? CelestialId,
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string SourceKind,
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float OreRemaining,
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float MaxOre,
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string ItemId);
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public sealed record SpatialNodeSnapshot(
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public sealed record CelestialSnapshot(
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string Id,
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string SystemId,
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string Kind,
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Vector3Dto LocalPosition,
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string BubbleId,
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Vector3Dto OrbitalAnchor,
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float LocalSpaceRadius,
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string? ParentNodeId,
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string? OccupyingStructureId,
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string? OrbitReferenceId);
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public sealed record SpatialNodeDelta(
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public sealed record CelestialDelta(
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string Id,
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string SystemId,
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string Kind,
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Vector3Dto LocalPosition,
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string BubbleId,
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Vector3Dto OrbitalAnchor,
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float LocalSpaceRadius,
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string? ParentNodeId,
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string? OccupyingStructureId,
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string? OrbitReferenceId);
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public sealed record LocalBubbleSnapshot(
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string Id,
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string NodeId,
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string SystemId,
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float Radius,
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IReadOnlyList<string> OccupantShipIds,
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IReadOnlyList<string> OccupantStationIds,
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IReadOnlyList<string> OccupantClaimIds,
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IReadOnlyList<string> OccupantConstructionSiteIds);
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public sealed record LocalBubbleDelta(
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string Id,
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string NodeId,
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string SystemId,
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float Radius,
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IReadOnlyList<string> OccupantShipIds,
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IReadOnlyList<string> OccupantStationIds,
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IReadOnlyList<string> OccupantClaimIds,
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IReadOnlyList<string> OccupantConstructionSiteIds);
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