Deepen faction economy and station planning
This commit is contained in:
@@ -166,10 +166,12 @@ internal sealed partial class ShipTaskExecutionService
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BeginTrackedAction(ship, "transferring", GetShipCargoAmount(ship));
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var faction = world.Factions.FirstOrDefault(candidate => candidate.Id == ship.FactionId);
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var transferredAny = false;
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foreach (var (itemId, amount) in ship.Inventory.ToList())
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{
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var moved = MathF.Min(amount, world.Balance.TransferRate * deltaSeconds);
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var accepted = TryAddStationInventory(world, station, itemId, moved);
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transferredAny |= accepted > 0.01f;
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RemoveInventory(ship.Inventory, itemId, accepted);
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if (faction is not null && string.Equals(itemId, "ore", StringComparison.Ordinal))
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{
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@@ -178,6 +180,12 @@ internal sealed partial class ShipTaskExecutionService
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}
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}
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if (!transferredAny && GetShipCargoAmount(ship) > 0.01f && HasShipCapabilities(ship.Definition, "mining"))
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{
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ship.Inventory.Clear();
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return "unloaded";
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}
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return GetShipCargoAmount(ship) <= 0.01f ? "unloaded" : "none";
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}
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@@ -239,7 +247,7 @@ internal sealed partial class ShipTaskExecutionService
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return "none";
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}
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var supportPosition = ResolveShipSupportPosition(ship, station);
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var supportPosition = ResolveShipSupportPosition(ship, station, null, world);
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if (!IsShipWithinSupportRange(ship, supportPosition, ship.ControllerTask.Threshold))
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{
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ship.State = ShipState.LocalFlight;
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@@ -296,7 +304,7 @@ internal sealed partial class ShipTaskExecutionService
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return "none";
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}
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var supportPosition = ResolveShipSupportPosition(ship, station);
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var supportPosition = ResolveShipSupportPosition(ship, station, site, world);
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if (!IsShipWithinSupportRange(ship, supportPosition, ship.ControllerTask.Threshold))
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{
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ship.State = ShipState.LocalFlight;
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@@ -313,6 +321,28 @@ internal sealed partial class ShipTaskExecutionService
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if (site.StationId is not null)
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{
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foreach (var required in site.RequiredItems)
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{
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var delivered = GetInventoryAmount(site.DeliveredItems, required.Key);
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var remaining = MathF.Max(0f, required.Value - delivered);
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if (remaining <= 0.01f)
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{
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continue;
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}
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var moved = MathF.Min(remaining, world.Balance.TransferRate * deltaSeconds);
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moved = MathF.Min(moved, GetInventoryAmount(station.Inventory, required.Key));
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if (moved <= 0.01f)
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{
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continue;
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}
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RemoveInventory(station.Inventory, required.Key, moved);
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AddInventory(site.Inventory, required.Key, moved);
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AddInventory(site.DeliveredItems, required.Key, moved);
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return IsConstructionSiteReady(world, site) ? "construction-delivered" : "none";
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}
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return IsConstructionSiteReady(world, site) ? "construction-delivered" : "none";
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}
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@@ -359,7 +389,7 @@ internal sealed partial class ShipTaskExecutionService
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return "none";
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}
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var supportPosition = ResolveShipSupportPosition(ship, station);
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var supportPosition = ResolveShipSupportPosition(ship, station, site, world);
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if (!IsShipWithinSupportRange(ship, supportPosition, ship.ControllerTask.Threshold))
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{
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ship.State = ShipState.LocalFlight;
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@@ -386,8 +416,16 @@ internal sealed partial class ShipTaskExecutionService
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return "none";
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}
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AddStationModule(world, station, site.BlueprintId);
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PrepareNextConstructionSiteStep(world, station, site);
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if (site.StationId is null)
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{
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CompleteStationFoundation(world, station, site);
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}
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else
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{
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AddStationModule(world, station, site.BlueprintId);
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PrepareNextConstructionSiteStep(world, station, site);
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}
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return "site-constructed";
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}
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@@ -398,10 +436,21 @@ internal sealed partial class ShipTaskExecutionService
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? world.Stations.FirstOrDefault(candidate => candidate.Id == ship.DefaultBehavior.StationId)
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: null;
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private static Vector3 ResolveShipSupportPosition(ShipRuntime ship, StationRuntime station) =>
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ship.DockedStationId is not null
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? GetShipDockedPosition(ship, station)
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: GetConstructionHoldPosition(station, ship.Id);
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private static Vector3 ResolveShipSupportPosition(ShipRuntime ship, StationRuntime station, ConstructionSiteRuntime? site, SimulationWorld world)
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{
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if (ship.DockedStationId is not null)
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{
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return GetShipDockedPosition(ship, station);
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}
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if (site?.StationId is null && site is not null)
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{
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var anchorPosition = world.Celestials.FirstOrDefault(candidate => candidate.Id == site.CelestialId)?.Position ?? station.Position;
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return GetResourceHoldPosition(anchorPosition, ship.Id, 78f);
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}
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return GetConstructionHoldPosition(station, ship.Id);
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}
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private static bool IsShipWithinSupportRange(ShipRuntime ship, Vector3 supportPosition, float threshold) =>
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ship.Position.DistanceTo(supportPosition) <= MathF.Max(threshold, 6f);
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@@ -453,4 +502,88 @@ internal sealed partial class ShipTaskExecutionService
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internal static float GetRemainingConstructionDelivery(SimulationWorld world, ConstructionSiteRuntime site) =>
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site.RequiredItems.Sum(required => MathF.Max(0f, required.Value - GetConstructionDeliveredAmount(world, site, required.Key)));
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private static void CompleteStationFoundation(SimulationWorld world, StationRuntime supportStation, ConstructionSiteRuntime site)
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{
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var anchor = world.Celestials.FirstOrDefault(candidate => candidate.Id == site.CelestialId);
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if (anchor is null || site.BlueprintId is null)
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{
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site.State = ConstructionSiteStateKinds.Destroyed;
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return;
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}
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var station = new StationRuntime
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{
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Id = $"station-{world.Stations.Count + 1}",
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SystemId = site.SystemId,
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Label = BuildFoundedStationLabel(site.TargetDefinitionId),
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Category = "station",
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Objective = DetermineFoundationObjective(site.TargetDefinitionId),
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Color = world.Factions.FirstOrDefault(candidate => candidate.Id == site.FactionId)?.Color ?? supportStation.Color,
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Position = anchor.Position,
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FactionId = site.FactionId,
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CelestialId = site.CelestialId,
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Health = 600f,
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MaxHealth = 600f,
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};
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foreach (var moduleId in GetFoundationModules(world, site.BlueprintId))
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{
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AddStationModule(world, station, moduleId);
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}
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world.Stations.Add(station);
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StationLifecycleService.EnsureStationCommander(world, station);
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anchor.OccupyingStructureId = station.Id;
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site.StationId = station.Id;
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PrepareNextConstructionSiteStep(world, station, site);
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}
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private static IReadOnlyList<string> GetFoundationModules(SimulationWorld world, string primaryModuleId)
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{
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var modules = new List<string> { "module_arg_dock_m_01_lowtech" };
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foreach (var itemId in world.ProductionGraph.OutputsByModuleId.GetValueOrDefault(primaryModuleId, []))
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{
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if (world.ItemDefinitions.TryGetValue(itemId, out var itemDefinition))
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{
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var storageModule = GetStorageRequirement(itemDefinition.CargoKind);
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if (storageModule is not null && !modules.Contains(storageModule, StringComparer.Ordinal))
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{
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modules.Add(storageModule);
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}
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else if (storageModule is null && !modules.Contains("module_arg_stor_container_m_01", StringComparer.Ordinal))
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{
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modules.Add("module_arg_stor_container_m_01");
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}
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}
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}
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if (!modules.Contains("module_arg_stor_container_m_01", StringComparer.Ordinal))
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{
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modules.Add("module_arg_stor_container_m_01");
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}
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if (!string.Equals(primaryModuleId, "module_gen_prod_energycells_01", StringComparison.Ordinal))
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{
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modules.Add("module_gen_prod_energycells_01");
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}
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modules.Add(primaryModuleId);
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return modules.Distinct(StringComparer.Ordinal).ToList();
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}
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private static string DetermineFoundationObjective(string commodityId) =>
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commodityId switch
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{
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"energycells" => "power",
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"water" => "water",
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"refinedmetals" => "refinery",
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"hullparts" => "hullparts",
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"claytronics" => "claytronics",
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"shipyard" => "shipyard",
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_ => "general",
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};
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private static string BuildFoundedStationLabel(string commodityId) =>
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$"{char.ToUpperInvariant(commodityId[0])}{commodityId[1..]} Foundry";
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}
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