feat: simplifying the simulation
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@@ -3,8 +3,8 @@ namespace SpaceGame.Simulation.Api.Contracts;
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public sealed record ShipSnapshot(
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string Id,
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string Label,
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string Role,
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string ShipClass,
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string Kind,
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string Class,
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string SystemId,
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Vector3Dto LocalPosition,
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Vector3Dto LocalVelocity,
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@@ -19,8 +19,7 @@ public sealed record ShipSnapshot(
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string? CommanderId,
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string? PolicySetId,
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float CargoCapacity,
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string? CargoItemId,
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float WorkerPopulation,
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float TravelSpeed,
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string TravelSpeedUnit,
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IReadOnlyList<InventoryEntry> Inventory,
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@@ -33,8 +32,8 @@ public sealed record ShipSnapshot(
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public sealed record ShipDelta(
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string Id,
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string Label,
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string Role,
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string ShipClass,
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string Kind,
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string Class,
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string SystemId,
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Vector3Dto LocalPosition,
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Vector3Dto LocalVelocity,
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@@ -49,8 +48,7 @@ public sealed record ShipDelta(
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string? CommanderId,
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string? PolicySetId,
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float CargoCapacity,
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string? CargoItemId,
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float WorkerPopulation,
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float TravelSpeed,
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string TravelSpeedUnit,
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IReadOnlyList<InventoryEntry> Inventory,
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