feat: improved visualisation and x4 data import
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@@ -141,9 +141,9 @@ public sealed partial class SimulationEngine
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string.Equals(s.Definition.Kind, "construction", StringComparison.Ordinal)),
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ControlledSystemCount = GetFactionControlledSystemsCount(world, factionId),
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TargetSystemCount = Math.Max(1, Math.Min(StrategicControlTargetSystems, world.Systems.Count)),
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HasShipFactory = stations.Any(s => s.InstalledModules.Contains("ship-factory", StringComparer.Ordinal)),
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HasShipFactory = stations.Any(s => s.InstalledModules.Contains("module_gen_build_l_01", StringComparer.Ordinal)),
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OreStockpile = stations.Sum(s => GetInventoryAmount(s.Inventory, "ore")),
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RefinedMetalsStockpile = stations.Sum(s => GetInventoryAmount(s.Inventory, "refined-metals")),
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RefinedMetalsStockpile = stations.Sum(s => GetInventoryAmount(s.Inventory, "refinedmetals")),
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};
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}
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