feat: improved visualisation and x4 data import

This commit is contained in:
2026-03-18 20:58:17 -04:00
parent 358122a74a
commit f98c47a8a7
45 changed files with 32840 additions and 1482 deletions

View File

@@ -24,37 +24,18 @@ public sealed partial class SimulationEngine
return local;
}
private static Vector3 ComputeMoonOffset(PlanetDefinition planet, int moonIndex, float timeSeconds)
private static Vector3 ComputeMoonOffset(MoonDefinition moon, float timeSeconds)
{
var orbitRadius = ComputeMoonOrbitRadius(planet, moonIndex);
var speed = ComputeMoonOrbitSpeed(planet, moonIndex);
var phase = HashUnit($"{planet.Label}:{moonIndex}:phase") * MathF.PI * 2f;
var inclination = DegreesToRadians((HashUnit($"{planet.Label}:{moonIndex}:inclination") - 0.5f) * 28f);
var ascendingNode = DegreesToRadians(HashUnit($"{planet.Label}:{moonIndex}:node") * 360f);
var angle = phase + (timeSeconds * speed);
var angle = DegreesToRadians(moon.OrbitPhaseAtEpoch) + (timeSeconds * moon.OrbitSpeed);
var local = new Vector3(
MathF.Cos(angle) * orbitRadius,
MathF.Cos(angle) * moon.OrbitRadius,
0f,
MathF.Sin(angle) * orbitRadius);
local = RotateAroundX(local, inclination);
local = RotateAroundY(local, ascendingNode);
MathF.Sin(angle) * moon.OrbitRadius);
local = RotateAroundX(local, DegreesToRadians(moon.OrbitInclination));
local = RotateAroundY(local, DegreesToRadians(moon.OrbitLongitudeOfAscendingNode));
return local;
}
private static float ComputeMoonOrbitRadius(PlanetDefinition planet, int moonIndex)
{
var spacing = planet.Size * 1.4f;
var variance = HashUnit($"{planet.Label}:{moonIndex}:radius") * planet.Size * 0.9f;
return (planet.Size * 1.8f) + (moonIndex * spacing) + variance;
}
private static float ComputeMoonOrbitSpeed(PlanetDefinition planet, int moonIndex)
{
var radius = ComputeMoonOrbitRadius(planet, moonIndex);
return 0.9f / MathF.Sqrt(MathF.Max(radius, 1f)) + (moonIndex * 0.003f);
}
private static float ComputeResourceNodeOrbitSpeed(ResourceNodeRuntime node)
{
var baseSpeed = 0.24f;
@@ -179,10 +160,24 @@ public sealed partial class SimulationEngine
foreach (var system in world.Systems)
{
var starNodeId = $"node-{system.Definition.Id}-star";
if (celestialsById.TryGetValue(starNodeId, out var starNode))
for (var starIndex = 0; starIndex < system.Definition.Stars.Count; starIndex += 1)
{
starNode.Position = Vector3.Zero;
var star = system.Definition.Stars[starIndex];
var starNodeId = $"node-{system.Definition.Id}-star-{starIndex + 1}";
if (!celestialsById.TryGetValue(starNodeId, out var starNode))
{
continue;
}
if (star.OrbitRadius <= 0f)
{
starNode.Position = Vector3.Zero;
}
else
{
var angle = DegreesToRadians(star.OrbitPhaseAtEpoch) + (worldTimeSeconds * star.OrbitSpeed);
starNode.Position = new Vector3(MathF.Cos(angle) * star.OrbitRadius, 0f, MathF.Sin(angle) * star.OrbitRadius);
}
}
for (var planetIndex = 0; planetIndex < system.Definition.Planets.Count; planetIndex += 1)
@@ -206,7 +201,7 @@ public sealed partial class SimulationEngine
}
}
for (var moonIndex = 0; moonIndex < planet.MoonCount; moonIndex += 1)
for (var moonIndex = 0; moonIndex < planet.Moons.Count; moonIndex += 1)
{
var moonId = $"node-{system.Definition.Id}-planet-{planetIndex + 1}-moon-{moonIndex + 1}";
if (!celestialsById.TryGetValue(moonId, out var moonNode))
@@ -214,7 +209,7 @@ public sealed partial class SimulationEngine
continue;
}
moonNode.Position = Add(planetPosition, ComputeMoonOffset(planet, moonIndex, worldTimeSeconds));
moonNode.Position = Add(planetPosition, ComputeMoonOffset(planet.Moons[moonIndex], worldTimeSeconds));
}
}
}