feat: improved visualisation and x4 data import

This commit is contained in:
2026-03-18 20:58:17 -04:00
parent 358122a74a
commit f98c47a8a7
45 changed files with 32840 additions and 1482 deletions

View File

@@ -1,17 +1,18 @@
import * as THREE from "three";
import { classifyPovLevel } from "./viewerMath";
import type { PovLevel, PerformanceStats } from "./viewerTypes";
import type { PovLevel } from "./viewerTypes";
import type { UniverseLayer } from "./viewerUniverseLayer";
import type { GalaxyLayer } from "./viewerGalaxyLayer";
import type { SystemLayer } from "./viewerSystemLayer";
import type { LocalLayer } from "./viewerLocalLayer";
export interface RenderFrameParams {
clock: THREE.Clock;
renderer: THREE.WebGLRenderer;
universeScene: THREE.Scene;
galaxyScene: THREE.Scene;
galaxyCamera: THREE.PerspectiveCamera;
systemScene: THREE.Scene;
systemCamera: THREE.PerspectiveCamera;
localScene: THREE.Scene;
localCamera: THREE.PerspectiveCamera;
universeLayer: UniverseLayer;
galaxyLayer: GalaxyLayer;
systemLayer: SystemLayer;
localLayer: LocalLayer;
getPovLevel: () => PovLevel;
updateCamera: (delta: number) => void;
updateAmbience: (delta: number) => void;
@@ -25,9 +26,9 @@ export interface RenderFrameParams {
export interface ResizeParams {
renderer: THREE.WebGLRenderer;
galaxyCamera: THREE.PerspectiveCamera;
systemCamera: THREE.PerspectiveCamera;
localCamera: THREE.PerspectiveCamera;
galaxyLayer: GalaxyLayer;
systemLayer: SystemLayer;
localLayer: LocalLayer;
}
export interface CameraStepParams {
@@ -48,22 +49,22 @@ export function renderFrame(params: RenderFrameParams) {
params.applyZoomPresentation();
const povLevel = params.getPovLevel();
const activeCamera = povLevel === "galaxy" ? params.galaxyCamera : params.systemCamera;
const activeCamera = povLevel === "galaxy" ? params.galaxyLayer.camera : params.systemLayer.camera;
params.renderer.autoClear = false;
params.renderer.clear();
// Universe backdrop — always first, rendered with the active camera so it aligns with the foreground
params.renderer.render(params.universeScene, activeCamera);
params.universeLayer.render(params.renderer, activeCamera);
params.renderer.clearDepth();
if (povLevel === "galaxy") {
// Galaxy map on top of universe backdrop
params.renderer.render(params.galaxyScene, params.galaxyCamera);
params.galaxyLayer.render(params.renderer);
} else if (povLevel === "system") {
params.renderer.render(params.systemScene, params.systemCamera);
params.systemLayer.render(params.renderer);
} else {
// local: system as mid-ground backdrop, then local on top
params.renderer.render(params.systemScene, params.systemCamera);
params.systemLayer.render(params.renderer);
params.renderer.clearDepth();
params.renderer.render(params.localScene, params.localCamera);
params.localLayer.render(params.renderer);
}
params.recordPerformanceStats(performance.now() - frameStartedAtMs);
@@ -73,10 +74,9 @@ export function renderFrame(params: RenderFrameParams) {
export function resizeViewer(params: ResizeParams) {
const width = window.innerWidth;
const height = window.innerHeight;
for (const camera of [params.galaxyCamera, params.systemCamera, params.localCamera]) {
camera.aspect = width / height;
camera.updateProjectionMatrix();
}
params.galaxyLayer.onResize(width / height);
params.systemLayer.onResize(width / height);
params.localLayer.onResize(width / height);
params.renderer.setSize(width, height);
}