Consolidate spatial docs into universe model
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This document defines the intended combat model for the simulation.
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Combat is primarily a local-space activity. It is how factions, pirates, and defenders contest access, claims, stations, and logistics.
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Combat is primarily a localspace activity. It is how factions, pirates, and defenders contest access, claims, stations, and logistics.
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## Design Goals
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The combat model should support:
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- local-space tactical fights
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- localspace tactical fights
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- piracy and harassment
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- claim destruction and station contestation
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- station defense
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## Core Principles
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- combat happens in `local-space`
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- combat happens in `localspace`
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- claims and structures are physically contestable
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- piracy should target valuable traffic and vulnerable infrastructure
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- stations should be defensible but not magically safe
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## Combat Space
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Combat belongs in `local-space`.
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Combat belongs in `localspace`.
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This is where entities can:
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@@ -35,7 +35,7 @@ This is where entities can:
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- defend stations and claims
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- intercept miners, haulers, and construction support
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Ships in `system-space` warp transit are not in normal tactical combat.
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Ships in intra-system warp transit are not in normal tactical combat.
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This keeps tactical fighting distinct from travel.
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## Claims As Combat Targets
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Claims at Lagrange points should be valid combat targets.
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Claims at valid construction anchors should be valid combat targets.
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That means:
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## Piracy
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Pirates should be a meaningful local-space threat.
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Pirates should be a meaningful localspace threat.
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They should favor:
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@@ -203,7 +203,7 @@ See [EVENTS.md](/home/jbourdon/repos/space-game/docs/EVENTS.md) for the combat a
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The following rules should remain true unless deliberately revised:
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- combat is primarily a local-space activity
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- combat is primarily a localspace activity
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- claims are destructible and contestable
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- station construction is a vulnerable phase
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- piracy should prefer valuable and vulnerable traffic
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## Relationship To Other Documents
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- [SPACES.md](/home/jbourdon/repos/space-game/docs/SPACES.md)
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- [UNIVERSE-MODEL.md](/home/jbourdon/repos/space-game/docs/UNIVERSE-MODEL.md)
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- defines where combat is allowed
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- [POLICIES.md](/home/jbourdon/repos/space-game/docs/POLICIES.md)
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