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8503855a4c
Refine ship orders and viewer controls
master
Jonathan Bourdon
2026-04-09 12:42:52 -04:00
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6c92ab50c8
Complete universe model migration
Jonathan Bourdon
2026-04-07 14:16:59 -04:00
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d0c6e30304
Clarify anchor-based mining model
Jonathan Bourdon
2026-04-07 01:43:13 -04:00
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75568324f5
Refine anchor-first universe migration docs
Jonathan Bourdon
2026-04-07 00:28:38 -04:00
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fdcf83ccec
Consolidate spatial docs into universe model
Jonathan Bourdon
2026-04-06 21:29:49 -04:00
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74b8bf4116
Add canonical universe model document
Jonathan Bourdon
2026-04-06 19:11:27 -04:00
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c9a4b474b4
Ignore local Codex state and remove worksheet
Jonathan Bourdon
2026-04-06 17:13:47 -04:00
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63a9f808bb
Add player onboarding and tactical viewer updates
Jonathan Bourdon
2026-04-06 17:12:44 -04:00
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706e1cda8f
Refactor runtime bootstrap and ship control flows
Jonathan Bourdon
2026-04-03 01:12:26 -04:00
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0bb72bee35
Refactor world bootstrap and allow empty startup worlds
Jonathan Bourdon
2026-03-29 13:22:48 -04:00
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640e147ea8
to rename
Jonathan Bourdon
2026-03-28 11:32:28 -04:00
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04d182e93f
refactor(backend): align station module production semantics
Jonathan Bourdon
2026-03-27 16:44:50 -04:00
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3237735b08
refactor(backend): simplify cargo kind loading
Jonathan Bourdon
2026-03-27 15:18:42 -04:00
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e8fb033a01
Refactor station modules into typed runtime models
Jonathan Bourdon
2026-03-27 14:59:15 -04:00
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f961ac62b6
chore: convert movement regime kinds to enum
Jonathan Bourdon
2026-03-27 13:30:10 -04:00
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00a1e58184
chore: simplifying world bootstrapping
Jonathan Bourdon
2026-03-25 12:49:14 -04:00
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a5e0037311
chore: add ide files
Jonathan Bourdon
2026-03-25 02:58:45 -04:00
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e87994a2dc
chore(editorconfig): prefer var over specific type
Jonathan Bourdon
2026-03-25 01:45:54 -04:00
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e5fa0eb347
chore: normalize line endings
Jonathan Bourdon
2026-03-24 17:00:53 -04:00
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85a055ec91
refactor: replace
SpaceLayerKinds with strongly-typed SpaceLayerKind enum
Jonathan Bourdon
2026-03-24 03:03:13 -04:00
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766fef1c8f
chore: add .editorconfig and consistent formatting for backend projects
Jonathan Bourdon
2026-03-24 02:55:15 -04:00
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cfee1306de
chore: add project-specific IDE config and ignored files
Jonathan Bourdon
2026-03-24 02:36:15 -04:00
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768d705fb7
fix(sln): wrong project name included
Jonathan Bourdon
2026-03-23 21:26:02 -04:00
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5f41914a59
feat: massive AI generation
Jonathan Bourdon
2026-03-21 02:21:05 -04:00
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6ccc708ae1
feat: massive AI generation
Jonathan Bourdon
2026-03-21 02:21:05 -04:00
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3b56785f9a
improvement on gm windows, ai
Jonathan Bourdon
2026-03-20 12:40:26 -04:00
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ff078fe939
Update viewer AI state panels
Jonathan Bourdon
2026-03-20 02:44:25 -04:00
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a2f66b0dca
feat(ai): improving agents planning and memory
Jonathan Bourdon
2026-03-20 02:12:29 -04:00
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f5bf7d8e3f
bug(ui): GmWindow was not holding its size after moving it
Jonathan Bourdon
2026-03-20 02:11:50 -04:00
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892d069b92
feat(viewer): add GM Ops Console window replacing ops strip
Jonathan Bourdon
2026-03-20 00:24:32 -04:00
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cd1fe776a5
Deepen faction economy and station planning
Jonathan Bourdon
2026-03-19 23:34:06 -04:00
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9a5040cf1f
Refactor backend into domain-first slices
Jonathan Bourdon
2026-03-19 18:15:44 -04:00
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07a3142316
refactor(backend): align api namespaces and project name
Jonathan Bourdon
2026-03-19 17:44:53 -04:00
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a281d37fb4
refactor(backend): modularize scenario loader
Jonathan Bourdon
2026-03-19 17:42:53 -04:00
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8d2a810f6b
refactor(backend): modularize simulation engine
Jonathan Bourdon
2026-03-19 17:28:07 -04:00
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5c79946d57
fix(backend): resolve nullable build warnings
Jonathan Bourdon
2026-03-19 15:25:10 -04:00
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792fc5619b
feat(backend): move endpoints to FastEndpoints handlers
Jonathan Bourdon
2026-03-19 15:23:58 -04:00
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3ca568c05d
feat(viewer): add Vue-based HUD, ops strip, and history window
Jonathan Bourdon
2026-03-19 13:49:56 -04:00
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710addf1f5
feat: improving ui
Jonathan Bourdon
2026-03-19 02:19:41 -04:00
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aa4a6930ba
feat: tactical icons, follow-camera orbit, and ship info panel
Jonathan Bourdon
2026-03-18 22:45:33 -04:00
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f98c47a8a7
feat: improved visualisation and x4 data import
Jonathan Bourdon
2026-03-18 20:58:17 -04:00
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358122a74a
feat: 3 scene rendering setup
Jonathan Bourdon
2026-03-18 08:49:51 -04:00
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933c6afd08
feat: simplified local-space and celestial, removed bubbles
Jonathan Bourdon
2026-03-18 08:49:35 -04:00
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00a008bda5
feat: improved ops-strip with faction and stations
Jonathan Bourdon
2026-03-18 00:40:44 -04:00
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ad5f733b3e
feat: goap ai for faction and ship
Jonathan Bourdon
2026-03-18 00:09:39 -04:00
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b3508d9d08
feat: simplify station production
Jonathan Bourdon
2026-03-17 20:38:13 -04:00
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0ae53b76e8
feat: simplify ship construction
Jonathan Bourdon
2026-03-17 17:08:33 -04:00
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d5d0a39244
feat: simplifying the simulation
Jonathan Bourdon
2026-03-17 16:08:02 -04:00
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3234b628ea
feat: rework modules, items and fuel
Jonathan Bourdon
2026-03-17 03:32:37 -04:00
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ec1116e1ce
chore: remove unused modules.json
Jonathan Bourdon
2026-03-16 15:15:15 -04:00
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5df5111463
feat: migrate simulation to physically-based unit system
Jonathan Bourdon
2026-03-16 14:21:20 -04:00
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5ba1287f85
feat: production chain
Jonathan Bourdon
2026-03-15 22:46:47 -04:00
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651556c916
Refactor simulation and viewer architecture
Jonathan Bourdon
2026-03-14 15:08:49 -04:00
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ddca4a16d5
Implement roadmap phases 1 through 8
Jonathan Bourdon
2026-03-14 02:30:15 -04:00
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86b8f4a73f
docs: establish official design documentation
Jonathan Bourdon
2026-03-13 22:08:48 -04:00
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0ec47888eb
Refine viewer ship rail layout
Jonathan Bourdon
2026-03-13 15:29:06 -04:00
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bf744ec43e
Add fuel logistics, modular construction, and pad docking
Jonathan Bourdon
2026-03-13 15:21:16 -04:00
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95dd550fdb
Fix miner undock state transition
Jonathan Bourdon
2026-03-13 02:03:59 -04:00
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c7fcb08ba6
Refactor modular startup and viewer ship debugging
Jonathan Bourdon
2026-03-13 01:57:13 -04:00
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a9c08124f5
Add layered system viewer and local coordinates
Jonathan Bourdon
2026-03-13 00:48:08 -04:00
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22a4b18be8
Refine viewer system focus and HUD panels
Jonathan Bourdon
2026-03-12 22:29:45 -04:00
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9719c7c438
Add ambient starfield backdrop
Jonathan Bourdon
2026-03-12 21:59:31 -04:00
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f9e7b1a95c
Add performance HUD panel
Jonathan Bourdon
2026-03-12 21:53:36 -04:00
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b57b04d90a
Expand galaxy generation and viewer rendering
Jonathan Bourdon
2026-03-12 21:48:14 -04:00
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e57378ad2a
Improve viewer zoom transitions and system summaries
Jonathan Bourdon
2026-03-12 21:27:05 -04:00
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7fbe7cce1a
Improve viewer camera and selection controls
Jonathan Bourdon
2026-03-12 20:59:35 -04:00
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0340e1cc7d
Refine viewer status panel layout
Jonathan Bourdon
2026-03-12 20:39:13 -04:00
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62d1c158e0
Add viewer network statistics panel
Jonathan Bourdon
2026-03-12 20:25:23 -04:00
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9849dbae61
Add world delta streaming and viewer smoothing
Jonathan Bourdon
2026-03-12 19:03:13 -04:00
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2fb90162ef
Split viewer and simulation into separate apps
Jonathan Bourdon
2026-03-12 17:18:29 -04:00
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0a76c60ab1
Refactor ship control layers and update docs
Jonathan Bourdon
2026-03-12 16:44:00 -04:00
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7e41274620
Fix ShipWindow selection interactions
Jonathan Bourdon
2026-03-12 11:18:26 -04:00
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9db53f1b48
Simplify simulation and restore ship browser
Jonathan Bourdon
2026-03-12 11:13:37 -04:00
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44311a8585
Fix planet and ship lighting regression
Jonathan Bourdon
2026-03-12 09:59:54 -04:00
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fbdf8d0d5a
Refactor universe sim and observer HUD
Jonathan Bourdon
2026-03-12 00:53:52 -04:00
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5979a74d46
feat: adds fleet, windows, building
Jonathan Bourdon
2026-03-11 20:59:15 -04:00
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5727cb0e88
chore: refactor GameApp.ts into parts
Jonathan Bourdon
2026-03-11 18:21:51 -04:00
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caa9d40cba
initial commit
Jonathan Bourdon
2026-03-11 16:56:28 -04:00