using FastEndpoints; namespace SpaceGame.Api.Universe.Api; public sealed class CreateFactionHandler(WorldService worldService) : Endpoint { public override void Configure() { Post("/api/gm/factions"); Policies(AuthPolicyNames.GmAccess); } public override async Task HandleAsync(CreateFactionCommandRequest request, CancellationToken cancellationToken) { try { await SendOkAsync(worldService.CreateFaction(request.FactionId), cancellationToken); } catch (InvalidOperationException ex) { AddError(ex.Message); await SendErrorsAsync(cancellation: cancellationToken); } } }