using FastEndpoints; using SpaceGame.Api.Universe.Simulation; namespace SpaceGame.Api.Universe.Api; public sealed class UpdateBalanceHandler(IBalanceService balanceService) : Endpoint { public override void Configure() { Put("/api/balance"); Policies(AuthPolicyNames.GmAccess); } public override Task HandleAsync(BalanceOptions req, CancellationToken cancellationToken) { var applied = balanceService.Update(req); return SendOkAsync(applied, cancellationToken); } }