using System.Security.Cryptography; using System.Text; namespace SpaceGame.Api.Auth.Simulation; public sealed class RefreshTokenFactory { public string CreateToken() { Span bytes = stackalloc byte[32]; RandomNumberGenerator.Fill(bytes); return Convert.ToBase64String(bytes); } public string HashToken(string token) { using var sha = SHA256.Create(); var bytes = sha.ComputeHash(Encoding.UTF8.GetBytes(token)); return Convert.ToHexString(bytes); } }