using FastEndpoints; namespace SpaceGame.Api.PlayerFaction.Api; public sealed class DeletePlayerOrganizationRequest { public string OrganizationId { get; set; } = string.Empty; } public sealed class DeletePlayerOrganizationHandler(WorldService worldService) : Endpoint { public override void Configure() { Delete("/api/player-faction/organizations/{organizationId}"); AllowAnonymous(); } public override async Task HandleAsync(DeletePlayerOrganizationRequest request, CancellationToken cancellationToken) { try { var snapshot = worldService.DeletePlayerOrganization(request.OrganizationId); if (snapshot is null) { await SendNotFoundAsync(cancellationToken); return; } await SendOkAsync(snapshot, cancellationToken); } catch (InvalidOperationException ex) { AddError(ex.Message); await SendErrorsAsync(cancellation: cancellationToken); } } }