using FastEndpoints; namespace SpaceGame.Api.PlayerFaction.Api; public sealed class UpdatePlayerOrganizationMembershipHandler(WorldService worldService) : Endpoint { public override void Configure() { Put("/api/player-faction/organizations/{organizationId}/membership"); AllowAnonymous(); } public override async Task HandleAsync(PlayerOrganizationMembershipCommandRequest request, CancellationToken cancellationToken) { try { var organizationId = Route("organizationId"); if (string.IsNullOrWhiteSpace(organizationId)) { AddError("organizationId route parameter is required."); await SendErrorsAsync(cancellation: cancellationToken); return; } var snapshot = worldService.UpdatePlayerOrganizationMembership(organizationId, request); if (snapshot is null) { await SendNotFoundAsync(cancellationToken); return; } await SendOkAsync(snapshot, cancellationToken); } catch (InvalidOperationException ex) { AddError(ex.Message); await SendErrorsAsync(cancellation: cancellationToken); } } }