using FastEndpoints; namespace SpaceGame.Api.Ships.Api; public sealed class UpdateShipOrderHandler(WorldService worldService) : Endpoint { public override void Configure() { Put("/api/ships/{shipId}/orders/{orderId}"); } public override async Task HandleAsync(ShipOrderUpdateCommandRequest request, CancellationToken cancellationToken) { var shipId = Route("shipId"); var orderId = Route("orderId"); if (string.IsNullOrWhiteSpace(shipId) || string.IsNullOrWhiteSpace(orderId)) { await SendNotFoundAsync(cancellationToken); return; } try { var snapshot = worldService.UpdateShipOrder(shipId, orderId, request); if (snapshot is null) { await SendNotFoundAsync(cancellationToken); return; } await SendOkAsync(snapshot, cancellationToken); } catch (InvalidOperationException ex) { AddError(ex.Message); await SendErrorsAsync(cancellation: cancellationToken); } } }