Files
space-game/apps/backend/Shared/Runtime/SimulationUnits.cs

32 lines
1.1 KiB
C#

namespace SpaceGame.Api.Shared.Runtime;
public static class SimulationUnits
{
public const float KilometersPerAu = 149_597_870.7f;
public const float MetersPerKilometer = 1000f;
public static float AuToKilometers(float au) => au * KilometersPerAu;
public static float KilometersToMeters(float kilometers) => kilometers * MetersPerKilometer;
public static float MetersToKilometers(float meters) => meters / MetersPerKilometer;
public static Vector3 KilometersToMeters(Vector3 kilometers) =>
new(
KilometersToMeters(kilometers.X),
KilometersToMeters(kilometers.Y),
KilometersToMeters(kilometers.Z));
public static Vector3 MetersToKilometers(Vector3 meters) =>
new(
MetersToKilometers(meters.X),
MetersToKilometers(meters.Y),
MetersToKilometers(meters.Z));
public static float AuPerSecondToKilometersPerSecond(float auPerSecond) =>
auPerSecond * KilometersPerAu;
public static float MetersPerSecondToKilometersPerSecond(float metersPerSecond) =>
metersPerSecond / MetersPerKilometer;
}