Files
space-game/apps/backend/Universe/Simulation/WorldGenerationOptions.cs

11 lines
331 B
C#

namespace SpaceGame.Api.Universe.Simulation;
public sealed class WorldGenerationOptions
{
public int Seed { get; init; }
public int TargetSystemCount { get; init; }
public bool UseKnownSystems { get; init; }
public int AiControllerFactionCount { get; init; }
public bool GeneratePlayerFaction { get; init; }
}