Refactor simulation and viewer architecture

This commit is contained in:
2026-03-14 15:08:49 -04:00
parent ddca4a16d5
commit 651556c916
71 changed files with 11472 additions and 9031 deletions

View File

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using SpaceGame.Simulation.Api.Data;
namespace SpaceGame.Simulation.Api.Simulation;
public sealed class SimulationWorld
{
public required string Label { get; init; }
public required int Seed { get; init; }
public required BalanceDefinition Balance { get; init; }
public required List<SystemRuntime> Systems { get; init; }
public required List<ResourceNodeRuntime> Nodes { get; init; }
public required List<NodeRuntime> SpatialNodes { get; init; }
public required List<LocalBubbleRuntime> LocalBubbles { get; init; }
public required List<StationRuntime> Stations { get; init; }
public required List<ShipRuntime> Ships { get; init; }
public required List<FactionRuntime> Factions { get; init; }
public required List<CommanderRuntime> Commanders { get; init; }
public required List<ClaimRuntime> Claims { get; init; }
public required List<ConstructionSiteRuntime> ConstructionSites { get; init; }
public required List<MarketOrderRuntime> MarketOrders { get; init; }
public required List<PolicySetRuntime> Policies { get; init; }
public required Dictionary<string, ShipDefinition> ShipDefinitions { get; init; }
public required Dictionary<string, ItemDefinition> ItemDefinitions { get; init; }
public required Dictionary<string, ModuleRecipeDefinition> ModuleRecipes { get; init; }
public required Dictionary<string, RecipeDefinition> Recipes { get; init; }
public int TickIntervalMs { get; init; } = 200;
public DateTimeOffset GeneratedAtUtc { get; set; }
}