Commit Graph

11 Commits

Author SHA1 Message Date
6c92ab50c8 Complete universe model migration 2026-04-07 14:16:59 -04:00
63a9f808bb Add player onboarding and tactical viewer updates 2026-04-06 17:12:44 -04:00
706e1cda8f Refactor runtime bootstrap and ship control flows 2026-04-03 01:12:26 -04:00
3ca568c05d feat(viewer): add Vue-based HUD, ops strip, and history window 2026-03-19 13:49:56 -04:00
aa4a6930ba feat: tactical icons, follow-camera orbit, and ship info panel 2026-03-18 22:45:33 -04:00
f98c47a8a7 feat: improved visualisation and x4 data import 2026-03-18 20:58:17 -04:00
358122a74a feat: 3 scene rendering setup 2026-03-18 08:49:51 -04:00
00a008bda5 feat: improved ops-strip with faction and stations 2026-03-18 00:40:44 -04:00
5df5111463 feat: migrate simulation to physically-based unit system
Replace arbitrary game units with real-world measurements throughout
the simulation and viewer: planet orbits in AU, sizes in km, galaxy
positions in light-years. Add SimulationUnits helpers for conversions,
separate WarpSpeed from FtlSpeed for ships, fix FTL transit progress
to use galaxy-space distances, overhaul Lagrange point placement with
Hill sphere approximation, and update the viewer to scale and format
all distances correctly. Ships in FTL transit now render in galaxy view.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 14:21:20 -04:00
5ba1287f85 feat: production chain 2026-03-15 22:46:47 -04:00
651556c916 Refactor simulation and viewer architecture 2026-03-14 15:08:49 -04:00