Commit Graph

13 Commits

Author SHA1 Message Date
8503855a4c Refine ship orders and viewer controls 2026-04-09 12:42:52 -04:00
6c92ab50c8 Complete universe model migration 2026-04-07 14:16:59 -04:00
706e1cda8f Refactor runtime bootstrap and ship control flows 2026-04-03 01:12:26 -04:00
3237735b08 refactor(backend): simplify cargo kind loading 2026-03-27 15:18:42 -04:00
e8fb033a01 Refactor station modules into typed runtime models 2026-03-27 14:59:15 -04:00
f961ac62b6 chore: convert movement regime kinds to enum 2026-03-27 13:30:10 -04:00
85a055ec91 refactor: replace SpaceLayerKinds with strongly-typed SpaceLayerKind enum
Replaces string-based `SpaceLayerKinds` constants with a strongly-typed `SpaceLayerKind` enum. Updates backend services, runtime models, and projection logic to use the new enum. Adds `ToContractValue` method for compatibility with existing contracts.
2026-03-24 03:03:13 -04:00
766fef1c8f chore: add .editorconfig and consistent formatting for backend projects
Adds an `.editorconfig` file with C# and project-specific conventions. Applies consistent indentation and formatting across backend handlers, runtime models, and AI services.
2026-03-24 02:55:15 -04:00
6ccc708ae1 feat: massive AI generation 2026-03-21 02:21:05 -04:00
3b56785f9a improvement on gm windows, ai 2026-03-20 12:40:26 -04:00
a2f66b0dca feat(ai): improving agents planning and memory 2026-03-20 02:12:29 -04:00
cd1fe776a5 Deepen faction economy and station planning 2026-03-19 23:34:06 -04:00
9a5040cf1f Refactor backend into domain-first slices 2026-03-19 18:15:44 -04:00