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space-game/docs/VALIDATION-WORKSHEET.md

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# Backlog
## Improve CreateFactionForm
Confirm whether GM faction creation is limited to predefined faction ids or is incorrectly restricted to `terran`. Improve the GM faction creation flow so it presents valid faction choices clearly instead of relying on unclear freeform id edits.
From: V-010 validation
## Improve GM Ship Spawn Options
Extend the GM ship spawn form so it allows choosing what kind of ship to create instead of always spawning the same default result. At minimum, support a few clear presets such as hauler, fighter, miner, and builder. Longer term, allow selecting the ship type directly and optionally configuring modules before spawn.
From: V-011 validation, V-013 validation
## Spawn GM Ships In A Neutral Starting State
Spawn GM ships with a minimal default behavior such as `hold-position` instead of immediately assigning `local-auto-mine`. Newly created ships should start in a predictable manual-control state unless the GM explicitly asks for another behavior.
From: V-011 validation
## Spawn GM Ships At A Chosen Anchor
Extend GM ship spawning so the GM can choose an anchor, not just a system. Ships should spawn into the selected anchor's localspace at a safe non-colliding position.
From: V-011 validation
## Improve GM Station Spawn Options
Add a proper station spawn flow or form so the GM can configure the station before creating it. The spawn flow should allow choosing the station role or preset and selecting its intended location before it appears in the world.
From: V-012 validation