907 lines
35 KiB
C#
907 lines
35 KiB
C#
using static SpaceGame.Api.Shared.Runtime.SimulationRuntimeSupport;
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namespace SpaceGame.Api.Stations.Simulation;
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internal sealed class InfrastructureSimulationService
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{
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private const float CommodityTargetLevelSeconds = 240f;
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private const float EnergyTargetLevelSeconds = 240f;
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internal void UpdateClaims(SimulationWorld world, ICollection<SimulationEventRecord> events)
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{
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foreach (var claim in world.Claims)
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{
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if (claim.State == ClaimStateKinds.Destroyed || claim.Health <= 0f)
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{
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if (claim.State != ClaimStateKinds.Destroyed)
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{
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claim.State = ClaimStateKinds.Destroyed;
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events.Add(new SimulationEventRecord("claim", claim.Id, "claim-destroyed", $"Claim {claim.Id} was destroyed.", world.GeneratedAtUtc));
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}
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foreach (var site in world.ConstructionSites.Where(candidate => candidate.ClaimId == claim.Id))
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{
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site.State = ConstructionSiteStateKinds.Destroyed;
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}
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continue;
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}
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if (claim.State == ClaimStateKinds.Activating && world.GeneratedAtUtc >= claim.ActivatesAtUtc)
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{
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claim.State = ClaimStateKinds.Active;
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events.Add(new SimulationEventRecord("claim", claim.Id, "claim-activated", $"Claim {claim.Id} is now active.", world.GeneratedAtUtc));
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}
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}
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}
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internal void UpdateConstructionSites(SimulationWorld world, ICollection<SimulationEventRecord> events)
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{
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foreach (var site in world.ConstructionSites)
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{
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if (site.State == ConstructionSiteStateKinds.Destroyed)
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{
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continue;
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}
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var claim = site.ClaimId is null
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? null
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: world.Claims.FirstOrDefault(candidate => candidate.Id == site.ClaimId);
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if (claim?.State == ClaimStateKinds.Destroyed)
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{
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site.State = ConstructionSiteStateKinds.Destroyed;
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continue;
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}
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if (claim?.State == ClaimStateKinds.Active && site.State == ConstructionSiteStateKinds.Planned)
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{
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site.State = ConstructionSiteStateKinds.Active;
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events.Add(new SimulationEventRecord("construction-site", site.Id, "site-active", $"Construction site {site.Id} is active.", world.GeneratedAtUtc));
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}
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foreach (var orderId in site.MarketOrderIds)
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{
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var order = world.MarketOrders.FirstOrDefault(candidate => candidate.Id == orderId);
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if (order is null || !site.RequiredItems.TryGetValue(order.ItemId, out var required))
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{
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continue;
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}
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var remaining = MathF.Max(0f, required - GetConstructionDeliveredAmount(world, site, order.ItemId));
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order.RemainingAmount = remaining;
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order.State = remaining <= 0.01f
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? MarketOrderStateKinds.Filled
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: remaining < order.Amount
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? MarketOrderStateKinds.PartiallyFilled
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: MarketOrderStateKinds.Open;
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}
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}
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}
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internal static bool TryEnsureModuleConstructionStarted(StationRuntime station, ModuleRecipeDefinition recipe, string shipId)
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{
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if (station.ActiveConstruction is not null)
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{
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return string.Equals(station.ActiveConstruction.ModuleId, recipe.ModuleId, StringComparison.Ordinal)
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&& string.Equals(station.ActiveConstruction.AssignedConstructorShipId, shipId, StringComparison.Ordinal);
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}
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if (!CanStartModuleConstruction(station, recipe))
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{
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return false;
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}
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foreach (var input in recipe.Inputs)
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{
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RemoveInventory(station.Inventory, input.ItemId, input.Amount);
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}
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station.ActiveConstruction = new ModuleConstructionRuntime
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{
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ModuleId = recipe.ModuleId,
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RequiredSeconds = recipe.Duration,
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AssignedConstructorShipId = shipId,
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};
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return true;
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}
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internal static string? GetNextStationModuleToBuild(StationRuntime station, SimulationWorld world)
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{
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var economy = FactionEconomyAnalyzer.Build(world, station.FactionId);
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return GetModuleExpansionCandidates(world, station, economy)
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.Where(candidate => world.ModuleRecipes.ContainsKey(candidate.ModuleId))
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.OrderByDescending(candidate => candidate.Score)
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.Select(candidate => candidate.ModuleId)
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.FirstOrDefault();
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}
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private static IReadOnlyList<ModuleExpansionCandidate> GetModuleExpansionCandidates(
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SimulationWorld world,
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StationRuntime station,
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FactionEconomySnapshot economy)
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{
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var role = StationSimulationService.DetermineStationRole(station);
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var candidates = new Dictionary<string, float>(StringComparer.Ordinal);
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var constructionDemandByItem = GetOutstandingConstructionDemand(world, station.FactionId);
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var objectiveCommodity = GetObjectiveCommodityId(role);
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var objectiveModuleId = GetObjectiveModuleId(world, role, objectiveCommodity);
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if (objectiveModuleId is not null && world.ModuleRecipes.TryGetValue(objectiveModuleId, out var objectiveRecipe))
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{
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AddOrRaiseCandidate(candidates, objectiveModuleId, ScoreObjectiveModule(world, station, economy, constructionDemandByItem, objectiveCommodity, objectiveModuleId));
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foreach (var storageModuleId in GetRequiredStorageModules(world, objectiveRecipe))
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{
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if (!station.InstalledModules.Contains(storageModuleId, StringComparer.Ordinal))
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{
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AddOrRaiseCandidate(candidates, storageModuleId, ScoreStorageModule(world, station, storageModuleId, objectiveModuleId, objectiveCommodity, requiredByObjective: true));
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}
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}
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if (objectiveCommodity is not null
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&& world.ProductionGraph.GetImmediateInputs(objectiveCommodity).Contains("energycells", StringComparer.Ordinal))
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{
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AddOrRaiseCandidate(candidates, "module_gen_prod_energycells_01", ScoreEnergySupportModule(world, station, economy, constructionDemandByItem));
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}
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}
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AddOrRaiseCandidate(candidates, "module_arg_dock_m_01_lowtech", ScoreDockModule(station));
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AddOrRaiseCandidate(candidates, "module_arg_hab_m_01", ScoreHabitationModule(station, world, economy));
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foreach (var storageModuleId in GetStoragePressureCandidates(world, station))
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{
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AddOrRaiseCandidate(candidates, storageModuleId, ScoreStorageModule(world, station, storageModuleId, objectiveModuleId, objectiveCommodity, requiredByObjective: false));
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}
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return candidates
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.Where(entry => entry.Value > 0.01f)
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.Select(entry => new ModuleExpansionCandidate(entry.Key, entry.Value))
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.ToList();
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}
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private static IEnumerable<string> GetStoragePressureCandidates(SimulationWorld world, StationRuntime station)
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{
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foreach (var (storageKind, moduleId) in new[]
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{
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(StorageKind.Solid, "module_arg_stor_solid_m_01"),
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(StorageKind.Liquid, "module_arg_stor_liquid_m_01"),
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(StorageKind.Container, "module_arg_stor_container_m_01"),
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})
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{
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var capacity = GetStationStorageCapacity(world, station, storageKind);
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if (capacity <= 0.01f)
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{
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continue;
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}
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var used = station.Inventory
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.Where(entry => world.ItemDefinitions.TryGetValue(entry.Key, out var def) && def.CargoKind == storageKind)
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.Sum(entry => entry.Value);
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if (used / capacity >= 0.65f)
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{
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yield return moduleId;
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}
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}
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}
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private static IEnumerable<string> GetRequiredStorageModules(SimulationWorld world, ModuleRecipeDefinition recipe)
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{
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var itemIds = recipe.Inputs.Select(input => input.ItemId);
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foreach (var itemId in itemIds)
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{
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if (!world.ItemDefinitions.TryGetValue(itemId, out var itemDefinition))
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{
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continue;
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}
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if (GetStorageRequirement(world.ModuleDefinitions, itemDefinition.CargoKind) is { } storageModuleId)
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{
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yield return storageModuleId;
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}
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}
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if (world.ModuleDefinitions.TryGetValue(recipe.ModuleId, out var moduleDefinition))
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{
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foreach (var productItemId in moduleDefinition.ProductItemIds)
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{
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if (!world.ItemDefinitions.TryGetValue(productItemId, out var itemDefinition))
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{
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continue;
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}
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if (GetStorageRequirement(world.ModuleDefinitions, itemDefinition.CargoKind) is { } storageModuleId)
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{
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yield return storageModuleId;
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}
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}
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}
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}
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private static string? GetObjectiveCommodityId(string role) =>
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role switch
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{
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"power" => "energycells",
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"refinery" => "refinedmetals",
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"water" => "water",
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"graphene" => "graphene",
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"siliconwafers" => "siliconwafers",
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"hullparts" => "hullparts",
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"claytronics" => "claytronics",
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"quantumtubes" => "quantumtubes",
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"antimattercells" => "antimattercells",
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"superfluidcoolant" => "superfluidcoolant",
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_ => null,
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};
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private static string? GetObjectiveModuleId(SimulationWorld world, string role, string? objectiveCommodityId) =>
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role switch
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{
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"shipyard" => "module_gen_build_l_01",
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_ => objectiveCommodityId is null ? null : world.ProductionGraph.GetPrimaryProducerModule(objectiveCommodityId),
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};
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private static float ScoreObjectiveModule(
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SimulationWorld world,
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StationRuntime station,
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FactionEconomySnapshot economy,
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IReadOnlyDictionary<string, float> constructionDemandByItem,
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string? objectiveCommodityId,
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string objectiveModuleId)
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{
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if (string.IsNullOrWhiteSpace(objectiveCommodityId))
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{
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var hasShipyard = CountModules(station.InstalledModules, objectiveModuleId);
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return hasShipyard == 0 ? 240f : 0f;
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}
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var commodity = economy.GetCommodity(objectiveCommodityId);
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var currentCount = CountModules(station.InstalledModules, objectiveModuleId);
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var marginalOutputRate = EstimateMarginalOutputRate(world, station, objectiveModuleId, objectiveCommodityId);
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var constructionImpact = EstimateConstructionBottleneckImpact(world, objectiveModuleId, constructionDemandByItem);
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var score = 90f
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+ CommodityOperationalSignal.ComputeNeedScore(commodity, GetTargetLevelSeconds(objectiveCommodityId))
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+ (marginalOutputRate * 900f)
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+ constructionImpact;
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if (currentCount == 0)
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{
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score += 80f;
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}
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if (commodity.LevelSeconds < GetTargetLevelSeconds(objectiveCommodityId))
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{
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score += MathF.Max(0f, GetTargetLevelSeconds(objectiveCommodityId) - commodity.LevelSeconds) * 0.3f;
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}
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score *= EstimateObjectiveExpansionFeasibility(world, station, economy, objectiveModuleId, objectiveCommodityId);
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score *= EstimateProducerReadiness(world, station, economy, objectiveModuleId, objectiveCommodityId);
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score += EstimateImmediateProducerActivationScore(world, station, economy, objectiveModuleId, objectiveCommodityId);
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return score - (currentCount * 35f);
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}
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private static float ScoreEnergySupportModule(
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SimulationWorld world,
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StationRuntime station,
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FactionEconomySnapshot economy,
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IReadOnlyDictionary<string, float> constructionDemandByItem)
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{
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var energy = economy.GetCommodity("energycells");
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var currentCount = CountModules(station.InstalledModules, "module_gen_prod_energycells_01");
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var constructionImpact = EstimateConstructionBottleneckImpact(world, "module_gen_prod_energycells_01", constructionDemandByItem);
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var readinessUnlock = EstimateSupportUnlockScore(world, station, economy, "module_gen_prod_energycells_01");
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var score = 40f
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+ CommodityOperationalSignal.ComputeNeedScore(energy, EnergyTargetLevelSeconds) * 0.5f
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+ constructionImpact
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+ readinessUnlock;
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if (currentCount == 0)
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{
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score += 70f;
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}
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if (energy.LevelSeconds < EnergyTargetLevelSeconds)
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{
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score += MathF.Max(0f, EnergyTargetLevelSeconds - energy.LevelSeconds) * 0.2f;
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}
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return score - (currentCount * 40f);
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}
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private static float ScoreStorageModule(
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SimulationWorld world,
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StationRuntime station,
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string storageModuleId,
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string? objectiveModuleId,
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string? objectiveCommodityId,
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bool requiredByObjective)
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{
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var storageKind = storageModuleId switch
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{
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"module_arg_stor_solid_m_01" => StorageKind.Solid,
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"module_arg_stor_liquid_m_01" => StorageKind.Liquid,
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_ => StorageKind.Container,
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};
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var capacity = GetStationStorageCapacity(world, station, storageKind);
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var used = station.Inventory
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.Where(entry => world.ItemDefinitions.TryGetValue(entry.Key, out var def) && def.CargoKind == storageKind)
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.Sum(entry => entry.Value);
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var utilization = capacity <= 0.01f ? 0f : used / capacity;
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var score = requiredByObjective ? 140f : 0f;
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score += MathF.Max(0f, utilization - 0.6f) * 240f;
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if (!string.IsNullOrWhiteSpace(objectiveModuleId) && !string.IsNullOrWhiteSpace(objectiveCommodityId))
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{
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var objectiveUsesStorage = ModuleNeedsStorageClass(world, objectiveModuleId, storageKind)
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|| CommodityUsesStorageClass(world, objectiveCommodityId, storageKind);
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if (objectiveUsesStorage)
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{
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score += 35f;
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score += EstimateSupportUnlockScore(world, station, economy: null, supportModuleId: storageModuleId);
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}
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}
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return score;
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}
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private static float ScoreDockModule(StationRuntime station)
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{
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var dockingPads = GetDockingPadCount(station);
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var dockedShips = station.DockedShipIds.Count;
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if (dockingPads <= 0)
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{
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return 150f;
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}
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return dockedShips >= dockingPads ? 80f : dockingPads < 4 ? 25f : 0f;
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}
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private static float ScoreHabitationModule(StationRuntime station)
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{
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if (station.WorkforceRequired <= 0.01f)
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{
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return 0f;
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}
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return station.WorkforceEffectiveRatio < 0.75f
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? 30f
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: station.WorkforceEffectiveRatio < 0.95f
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? 10f
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: 0f;
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}
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private static float ScoreHabitationModule(StationRuntime station, SimulationWorld world, FactionEconomySnapshot economy)
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{
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return ScoreHabitationModule(station) + EstimateSupportUnlockScore(world, station, economy, "module_arg_hab_m_01");
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}
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private static void AddOrRaiseCandidate(IDictionary<string, float> candidates, string moduleId, float score)
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{
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if (score <= 0.01f)
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{
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return;
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}
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if (!candidates.TryGetValue(moduleId, out var existing) || score > existing)
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{
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candidates[moduleId] = score;
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}
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}
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private static float EstimateMarginalOutputRate(
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SimulationWorld world,
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StationRuntime station,
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string moduleId,
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string commodityId)
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{
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var recipe = world.Recipes.Values
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.Where(recipe =>
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string.Equals(StationSimulationService.GetStationProductionLaneKey(world, recipe), moduleId, StringComparison.Ordinal)
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&& StationSimulationService.RecipeAppliesToStation(station, recipe))
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.Where(recipe => recipe.Outputs.Any(output => string.Equals(output.ItemId, commodityId, StringComparison.Ordinal)))
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.OrderByDescending(recipe => recipe.Priority)
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.FirstOrDefault();
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if (recipe is null)
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{
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return 0f;
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}
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var amount = recipe.Outputs
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.Where(output => string.Equals(output.ItemId, commodityId, StringComparison.Ordinal))
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.Sum(output => output.Amount);
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return amount * station.WorkforceEffectiveRatio / MathF.Max(recipe.Duration, 0.01f);
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}
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private static float EstimateObjectiveExpansionFeasibility(
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SimulationWorld world,
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StationRuntime station,
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FactionEconomySnapshot economy,
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string moduleId,
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string commodityId)
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{
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var recipes = world.Recipes.Values
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.Where(recipe =>
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string.Equals(StationSimulationService.GetStationProductionLaneKey(world, recipe), moduleId, StringComparison.Ordinal)
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&& StationSimulationService.RecipeAppliesToStation(station, recipe)
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&& recipe.Outputs.Any(output => string.Equals(output.ItemId, commodityId, StringComparison.Ordinal)))
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.ToList();
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if (recipes.Count == 0)
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{
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return 1f;
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}
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var feasibility = 1f;
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foreach (var recipe in recipes)
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{
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foreach (var input in recipe.Inputs)
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{
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var inputCommodity = economy.GetCommodity(input.ItemId);
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feasibility *= CommodityOperationalSignal.ComputeFeasibilityFactor(
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inputCommodity,
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GetTargetLevelSeconds(input.ItemId));
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}
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}
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return Math.Clamp(feasibility, 0.35f, 1.15f);
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}
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private static float EstimateProducerReadiness(
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SimulationWorld world,
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StationRuntime station,
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FactionEconomySnapshot economy,
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string moduleId,
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string commodityId)
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{
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var analysis = AnalyzeProducerLane(world, station, economy, moduleId, commodityId);
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return analysis.Readiness;
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}
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private static ProducerLaneAnalysis AnalyzeProducerLane(
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SimulationWorld world,
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StationRuntime station,
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FactionEconomySnapshot economy,
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string moduleId,
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string commodityId)
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{
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var recipe = world.Recipes.Values
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.Where(recipe =>
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string.Equals(StationSimulationService.GetStationProductionLaneKey(world, recipe), moduleId, StringComparison.Ordinal)
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&& StationSimulationService.RecipeAppliesToStation(station, recipe)
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&& recipe.Outputs.Any(output => string.Equals(output.ItemId, commodityId, StringComparison.Ordinal)))
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.OrderByDescending(recipe => recipe.Priority)
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.FirstOrDefault();
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if (recipe is null)
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{
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return new ProducerLaneAnalysis(1f, 1f, false, false, false, false);
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}
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var workforceFactor = station.WorkforceEffectiveRatio < 0.45f
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? 0.75f
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: station.WorkforceEffectiveRatio < 0.75f
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? 0.88f
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: 1f;
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var inputFactor = 1f;
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var missingLocalInputs = false;
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var missingFactionInputs = false;
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foreach (var input in recipe.Inputs)
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{
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var localAmount = GetInventoryAmount(station.Inventory, input.ItemId);
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var commodity = economy.GetCommodity(input.ItemId);
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if (localAmount + 0.001f >= input.Amount)
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{
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continue;
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}
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missingLocalInputs = true;
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var shortage = input.Amount - localAmount;
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var availableStockRatio = commodity.AvailableStock <= 0.01f ? 0f : MathF.Min(1f, commodity.AvailableStock / MathF.Max(input.Amount, 0.01f));
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if (commodity.AvailableStock >= shortage)
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|
{
|
|
inputFactor *= 0.95f + (availableStockRatio * 0.05f);
|
|
}
|
|
else if (commodity.ProjectedProductionRatePerSecond > 0.01f
|
|
&& commodity.Level is not CommodityLevelKind.Critical)
|
|
{
|
|
inputFactor *= 0.82f + (availableStockRatio * 0.08f);
|
|
}
|
|
else
|
|
{
|
|
inputFactor *= 0.55f + (availableStockRatio * 0.15f);
|
|
missingFactionInputs = true;
|
|
}
|
|
}
|
|
|
|
var outputReady = true;
|
|
foreach (var output in recipe.Outputs)
|
|
{
|
|
if (!CanStationAcceptStationOutputSoon(world, station, output.ItemId, output.Amount))
|
|
{
|
|
outputReady = false;
|
|
}
|
|
}
|
|
|
|
var readiness = Math.Clamp(workforceFactor * inputFactor * (outputReady ? 1f : 0.72f), 0.4f, 1.1f);
|
|
return new ProducerLaneAnalysis(
|
|
readiness,
|
|
workforceFactor,
|
|
missingLocalInputs,
|
|
missingFactionInputs,
|
|
!outputReady,
|
|
outputReady && inputFactor >= 0.9f);
|
|
}
|
|
|
|
private static float EstimateSupportUnlockScore(
|
|
SimulationWorld world,
|
|
StationRuntime station,
|
|
FactionEconomySnapshot? economy,
|
|
string supportModuleId)
|
|
{
|
|
var role = StationSimulationService.DetermineStationRole(station);
|
|
var objectiveCommodityId = GetObjectiveCommodityId(role);
|
|
var objectiveModuleId = GetObjectiveModuleId(world, role, objectiveCommodityId);
|
|
if (string.IsNullOrWhiteSpace(objectiveCommodityId) || string.IsNullOrWhiteSpace(objectiveModuleId))
|
|
{
|
|
return 0f;
|
|
}
|
|
|
|
var analysis = economy is null
|
|
? new ProducerLaneAnalysis(0.75f, 1f, false, false, false, false)
|
|
: AnalyzeProducerLane(world, station, economy, objectiveModuleId, objectiveCommodityId);
|
|
|
|
var unlockScore = 0f;
|
|
switch (supportModuleId)
|
|
{
|
|
case "module_arg_hab_m_01" when analysis.WorkforceFactor < 0.9f
|
|
&& !analysis.HasMissingFactionInputs
|
|
&& !analysis.HasMissingOutputStorage:
|
|
unlockScore += (1f - analysis.WorkforceFactor) * 150f;
|
|
break;
|
|
case "module_gen_prod_energycells_01":
|
|
if (ObjectiveNeedsEnergy(world, objectiveCommodityId)
|
|
&& analysis.HasMissingLocalInputs
|
|
&& (economy?.GetCommodity("energycells").AvailableStock ?? 0f) < 120f)
|
|
{
|
|
unlockScore += 90f;
|
|
}
|
|
break;
|
|
case "module_arg_stor_container_m_01":
|
|
case "module_arg_stor_solid_m_01":
|
|
case "module_arg_stor_liquid_m_01":
|
|
var storageKind = supportModuleId switch
|
|
{
|
|
"module_arg_stor_solid_m_01" => StorageKind.Solid,
|
|
"module_arg_stor_liquid_m_01" => StorageKind.Liquid,
|
|
_ => StorageKind.Container,
|
|
};
|
|
if (analysis.HasMissingOutputStorage
|
|
&& (ModuleNeedsStorageClass(world, objectiveModuleId, storageKind)
|
|
|| CommodityUsesStorageClass(world, objectiveCommodityId, storageKind)))
|
|
{
|
|
unlockScore += 70f;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return unlockScore * MathF.Max(0.4f, 1f - analysis.Readiness);
|
|
}
|
|
|
|
private static float EstimateImmediateProducerActivationScore(
|
|
SimulationWorld world,
|
|
StationRuntime station,
|
|
FactionEconomySnapshot economy,
|
|
string moduleId,
|
|
string commodityId)
|
|
{
|
|
var analysis = AnalyzeProducerLane(world, station, economy, moduleId, commodityId);
|
|
if (analysis.CanRunSoon)
|
|
{
|
|
return 110f;
|
|
}
|
|
|
|
if (!analysis.HasMissingFactionInputs && !analysis.HasMissingOutputStorage)
|
|
{
|
|
return 45f * MathF.Max(0.6f, analysis.WorkforceFactor);
|
|
}
|
|
|
|
return 0f;
|
|
}
|
|
|
|
private static float EstimateConstructionBottleneckImpact(
|
|
SimulationWorld world,
|
|
string moduleId,
|
|
IReadOnlyDictionary<string, float> constructionDemandByItem)
|
|
{
|
|
if (!world.ModuleDefinitions.TryGetValue(moduleId, out var moduleDefinition))
|
|
{
|
|
return 0f;
|
|
}
|
|
|
|
var score = 0f;
|
|
foreach (var productItemId in moduleDefinition.ProductItemIds)
|
|
{
|
|
if (!constructionDemandByItem.TryGetValue(productItemId, out var outstandingDemand) || outstandingDemand <= 0.01f)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var outputRate = EstimateModuleOutputRate(world, moduleId, productItemId);
|
|
if (outputRate <= 0.0001f)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
score += MathF.Min(outstandingDemand, outputRate * 900f) * 0.8f;
|
|
}
|
|
|
|
return score;
|
|
}
|
|
|
|
private static float EstimateModuleOutputRate(SimulationWorld world, string moduleId, string itemId)
|
|
{
|
|
var recipe = world.Recipes.Values
|
|
.Where(recipe => string.Equals(StationSimulationService.GetStationProductionLaneKey(world, recipe), moduleId, StringComparison.Ordinal))
|
|
.Where(recipe => recipe.Outputs.Any(output => string.Equals(output.ItemId, itemId, StringComparison.Ordinal)))
|
|
.OrderByDescending(recipe => recipe.Priority)
|
|
.FirstOrDefault();
|
|
if (recipe is null)
|
|
{
|
|
return 0f;
|
|
}
|
|
|
|
return recipe.Outputs
|
|
.Where(output => string.Equals(output.ItemId, itemId, StringComparison.Ordinal))
|
|
.Sum(output => output.Amount) / MathF.Max(recipe.Duration, 0.01f);
|
|
}
|
|
|
|
private static IReadOnlyDictionary<string, float> GetOutstandingConstructionDemand(SimulationWorld world, string factionId)
|
|
{
|
|
var demand = new Dictionary<string, float>(StringComparer.Ordinal);
|
|
|
|
foreach (var site in world.ConstructionSites.Where(site =>
|
|
string.Equals(site.FactionId, factionId, StringComparison.Ordinal)
|
|
&& site.State is not ConstructionSiteStateKinds.Completed and not ConstructionSiteStateKinds.Destroyed))
|
|
{
|
|
foreach (var required in site.RequiredItems)
|
|
{
|
|
var remaining = MathF.Max(0f, required.Value - GetConstructionDeliveredAmount(world, site, required.Key));
|
|
if (remaining <= 0.01f)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
demand[required.Key] = demand.GetValueOrDefault(required.Key) + remaining;
|
|
}
|
|
}
|
|
|
|
return demand;
|
|
}
|
|
|
|
private static bool ModuleNeedsStorageClass(SimulationWorld world, string moduleId, StorageKind storageKind)
|
|
{
|
|
if (!world.ModuleRecipes.TryGetValue(moduleId, out var recipe))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return recipe.Inputs.Any(input =>
|
|
world.ItemDefinitions.TryGetValue(input.ItemId, out var itemDefinition)
|
|
&& itemDefinition.CargoKind == storageKind);
|
|
}
|
|
|
|
private static bool CommodityUsesStorageClass(SimulationWorld world, string commodityId, StorageKind storageKind) =>
|
|
world.ItemDefinitions.TryGetValue(commodityId, out var itemDefinition)
|
|
&& itemDefinition.CargoKind == storageKind;
|
|
|
|
private static bool CanStationAcceptStationOutputSoon(SimulationWorld world, StationRuntime station, string itemId, float amount)
|
|
{
|
|
if (!world.ItemDefinitions.TryGetValue(itemId, out var itemDefinition))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (itemDefinition.CargoKind is not { } storageKind)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var capacity = GetStationStorageCapacity(world, station, storageKind);
|
|
if (capacity <= 0.01f)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var used = station.Inventory
|
|
.Where(entry => world.ItemDefinitions.TryGetValue(entry.Key, out var definition) && definition.CargoKind == storageKind)
|
|
.Sum(entry => entry.Value);
|
|
return used + amount <= capacity * 0.95f;
|
|
}
|
|
|
|
private static bool ObjectiveNeedsEnergy(SimulationWorld world, string objectiveCommodityId) =>
|
|
world.ProductionGraph.GetImmediateInputs(objectiveCommodityId).Contains("energycells", StringComparer.Ordinal);
|
|
|
|
private static float GetTargetLevelSeconds(string commodityId) =>
|
|
string.Equals(commodityId, "energycells", StringComparison.Ordinal) ? EnergyTargetLevelSeconds :
|
|
string.Equals(commodityId, "water", StringComparison.Ordinal) ? 300f :
|
|
string.Equals(commodityId, "graphene", StringComparison.Ordinal) ? 240f :
|
|
string.Equals(commodityId, "siliconwafers", StringComparison.Ordinal) ? 240f :
|
|
string.Equals(commodityId, "quantumtubes", StringComparison.Ordinal) ? 240f :
|
|
string.Equals(commodityId, "antimattercells", StringComparison.Ordinal) ? 240f :
|
|
string.Equals(commodityId, "superfluidcoolant", StringComparison.Ordinal) ? 240f :
|
|
CommodityTargetLevelSeconds;
|
|
|
|
internal static void PrepareNextConstructionSiteStep(SimulationWorld world, StationRuntime station, ConstructionSiteRuntime site)
|
|
{
|
|
var nextModuleId = GetNextStationModuleToBuild(station, world);
|
|
foreach (var orderId in site.MarketOrderIds)
|
|
{
|
|
var order = world.MarketOrders.FirstOrDefault(candidate => candidate.Id == orderId);
|
|
if (order is not null)
|
|
{
|
|
order.State = MarketOrderStateKinds.Cancelled;
|
|
order.RemainingAmount = 0f;
|
|
world.MarketOrders.Remove(order);
|
|
}
|
|
|
|
station.MarketOrderIds.Remove(orderId);
|
|
}
|
|
|
|
site.MarketOrderIds.Clear();
|
|
site.Inventory.Clear();
|
|
site.DeliveredItems.Clear();
|
|
site.RequiredItems.Clear();
|
|
site.AssignedConstructorShipIds.Clear();
|
|
site.Progress = 0f;
|
|
|
|
if (nextModuleId is null || !world.ModuleRecipes.TryGetValue(nextModuleId, out var recipe))
|
|
{
|
|
site.State = ConstructionSiteStateKinds.Completed;
|
|
site.BlueprintId = null;
|
|
return;
|
|
}
|
|
|
|
site.BlueprintId = nextModuleId;
|
|
site.State = ConstructionSiteStateKinds.Active;
|
|
foreach (var input in recipe.Inputs)
|
|
{
|
|
site.RequiredItems[input.ItemId] = input.Amount;
|
|
site.DeliveredItems[input.ItemId] = 0f;
|
|
var orderId = $"market-order-{station.Id}-{nextModuleId}-{input.ItemId}";
|
|
site.MarketOrderIds.Add(orderId);
|
|
station.MarketOrderIds.Add(orderId);
|
|
world.MarketOrders.Add(new MarketOrderRuntime
|
|
{
|
|
Id = orderId,
|
|
FactionId = station.FactionId,
|
|
StationId = station.Id,
|
|
ConstructionSiteId = site.Id,
|
|
Kind = MarketOrderKinds.Buy,
|
|
ItemId = input.ItemId,
|
|
Amount = input.Amount,
|
|
RemainingAmount = input.Amount,
|
|
Valuation = 1f,
|
|
State = MarketOrderStateKinds.Open,
|
|
});
|
|
}
|
|
}
|
|
|
|
private sealed record ModuleExpansionCandidate(string ModuleId, float Score);
|
|
|
|
private sealed record ProducerLaneAnalysis(
|
|
float Readiness,
|
|
float WorkforceFactor,
|
|
bool HasMissingLocalInputs,
|
|
bool HasMissingFactionInputs,
|
|
bool HasMissingOutputStorage,
|
|
bool CanRunSoon);
|
|
|
|
internal static int GetDockingPadCount(StationRuntime station) =>
|
|
CountModules(station.InstalledModules, "module_arg_dock_m_01_lowtech") * 2;
|
|
|
|
internal static int? ReserveDockingPad(StationRuntime station, string shipId)
|
|
{
|
|
if (station.DockingPadAssignments.FirstOrDefault(entry => string.Equals(entry.Value, shipId, StringComparison.Ordinal)) is var existing
|
|
&& !string.IsNullOrEmpty(existing.Value))
|
|
{
|
|
return existing.Key;
|
|
}
|
|
|
|
var padCount = GetDockingPadCount(station);
|
|
for (var padIndex = 0; padIndex < padCount; padIndex += 1)
|
|
{
|
|
if (station.DockingPadAssignments.ContainsKey(padIndex))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
station.DockingPadAssignments[padIndex] = shipId;
|
|
return padIndex;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
internal static void ReleaseDockingPad(StationRuntime station, string shipId)
|
|
{
|
|
var assignment = station.DockingPadAssignments.FirstOrDefault(entry => string.Equals(entry.Value, shipId, StringComparison.Ordinal));
|
|
if (!string.IsNullOrEmpty(assignment.Value))
|
|
{
|
|
station.DockingPadAssignments.Remove(assignment.Key);
|
|
}
|
|
}
|
|
|
|
internal static Vector3 GetDockingPadPosition(StationRuntime station, int padIndex)
|
|
{
|
|
var padCount = Math.Max(1, GetDockingPadCount(station));
|
|
var angle = ((MathF.PI * 2f) / padCount) * padIndex;
|
|
var radius = station.Radius + 18f;
|
|
return new Vector3(
|
|
station.Position.X + (MathF.Cos(angle) * radius),
|
|
station.Position.Y,
|
|
station.Position.Z + (MathF.Sin(angle) * radius));
|
|
}
|
|
|
|
internal static Vector3 GetDockingHoldPosition(StationRuntime station, string shipId)
|
|
{
|
|
var hash = Math.Abs(shipId.GetHashCode(StringComparison.Ordinal));
|
|
var angle = (hash % 360) * (MathF.PI / 180f);
|
|
var radius = station.Radius + 24f;
|
|
return new Vector3(
|
|
station.Position.X + (MathF.Cos(angle) * radius),
|
|
station.Position.Y,
|
|
station.Position.Z + (MathF.Sin(angle) * radius));
|
|
}
|
|
|
|
internal static Vector3 GetUndockTargetPosition(StationRuntime station, int? padIndex, float distance)
|
|
{
|
|
if (padIndex is null)
|
|
{
|
|
return new Vector3(station.Position.X + distance, station.Position.Y, station.Position.Z);
|
|
}
|
|
|
|
var pad = GetDockingPadPosition(station, padIndex.Value);
|
|
var dx = pad.X - station.Position.X;
|
|
var dz = pad.Z - station.Position.Z;
|
|
var length = MathF.Sqrt((dx * dx) + (dz * dz));
|
|
if (length <= 0.001f)
|
|
{
|
|
return new Vector3(station.Position.X + distance, station.Position.Y, station.Position.Z);
|
|
}
|
|
|
|
var scale = distance / length;
|
|
return new Vector3(
|
|
pad.X + (dx * scale),
|
|
station.Position.Y,
|
|
pad.Z + (dz * scale));
|
|
}
|
|
|
|
internal static Vector3 GetShipDockedPosition(ShipRuntime ship, StationRuntime station) =>
|
|
ship.AssignedDockingPadIndex is int padIndex
|
|
? GetDockingPadPosition(station, padIndex)
|
|
: station.Position;
|
|
|
|
internal static Vector3 GetConstructionHoldPosition(StationRuntime station, string shipId)
|
|
{
|
|
var hash = Math.Abs(shipId.GetHashCode(StringComparison.Ordinal));
|
|
var angle = (hash % 360) * (MathF.PI / 180f);
|
|
var radius = station.Radius + 78f;
|
|
return new Vector3(
|
|
station.Position.X + (MathF.Cos(angle) * radius),
|
|
station.Position.Y,
|
|
station.Position.Z + (MathF.Sin(angle) * radius));
|
|
}
|
|
|
|
internal static Vector3 GetResourceHoldPosition(Vector3 nodePosition, string shipId, float radius)
|
|
{
|
|
var hash = Math.Abs(shipId.GetHashCode(StringComparison.Ordinal));
|
|
var angle = (hash % 360) * (MathF.PI / 180f);
|
|
return new Vector3(
|
|
nodePosition.X + (MathF.Cos(angle) * radius),
|
|
nodePosition.Y,
|
|
nodePosition.Z + (MathF.Sin(angle) * radius));
|
|
}
|
|
}
|