27 lines
926 B
C#
27 lines
926 B
C#
using FastEndpoints;
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namespace SpaceGame.Api.PlayerFaction.Api;
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public sealed class UpsertPlayerProductionProgramHandler(WorldService worldService) : Endpoint<PlayerProductionProgramCommandRequest, PlayerFactionSnapshot>
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{
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public override void Configure()
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{
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Post("/api/player-faction/production-programs");
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Put("/api/player-faction/production-programs/{productionProgramId}");
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AllowAnonymous();
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}
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public override async Task HandleAsync(PlayerProductionProgramCommandRequest request, CancellationToken cancellationToken)
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{
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var productionProgramId = Route<string?>("productionProgramId");
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var snapshot = worldService.UpsertPlayerProductionProgram(string.IsNullOrWhiteSpace(productionProgramId) ? null : productionProgramId, request);
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if (snapshot is null)
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{
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await SendNotFoundAsync(cancellationToken);
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return;
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}
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await SendOkAsync(snapshot, cancellationToken);
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}
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}
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