734 lines
35 KiB
C#
734 lines
35 KiB
C#
using static SpaceGame.Api.Factions.AI.CommanderPlanningService;
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using static SpaceGame.Api.Shared.Runtime.SimulationRuntimeSupport;
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namespace SpaceGame.Api.Stations.Simulation;
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internal sealed class StationSimulationService
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{
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internal const int StrategicControlTargetSystems = 5;
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internal void ReviewStationMarketOrders(SimulationWorld world, StationRuntime station)
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{
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if (station.CommanderId is null)
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{
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return;
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}
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var desiredOrders = new List<DesiredMarketOrder>();
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var economy = FactionEconomyAnalyzer.Build(world, station.FactionId);
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var role = DetermineStationRole(station);
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var site = GetConstructionSiteForStation(world, station.Id);
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var waterReserve = MathF.Max(30f, station.Population * 3f);
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var constructionEnergyReserve = GetConstructionDemandForItem(world, site, "energycells");
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var constructionHullpartsReserve = GetConstructionDemandForItem(world, site, "hullparts");
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var constructionClayReserve = GetConstructionDemandForItem(world, site, "claytronics");
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var constructionRefinedReserve = GetConstructionDemandForItem(world, site, "refinedmetals");
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var iceReserve = role == "water" ? 260f : 0f;
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var methaneReserve = role == "graphene" ? 320f : 0f;
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var hydrogenReserve = role == "antimattercells" ? 320f : 0f;
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var heliumReserve = role == "superfluidcoolant" ? 320f : 0f;
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var siliconReserve = role == "siliconwafers" ? 240f : 0f;
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var grapheneInputReserve = role == "quantumtubes" ? 160f : 0f;
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var superfluidCoolantInputReserve = role == "quantumtubes" ? 120f : 0f;
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var antimatterCellsInputReserve = role == "claytronics" ? 120f : 0f;
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var quantumTubesInputReserve = role == "claytronics" ? 120f : 0f;
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var energyReserve = role switch
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{
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"power" => 120f,
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"refinery" => 160f,
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"hullparts" => 180f,
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"claytronics" => 220f,
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"graphene" => 160f,
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"siliconwafers" => 160f,
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"antimattercells" => 160f,
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"superfluidcoolant" => 160f,
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"quantumtubes" => 160f,
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"water" => 140f,
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_ => 60f,
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} + constructionEnergyReserve;
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var refinedReserve = role switch
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{
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"hullparts" => 220f,
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"shipyard" => 260f,
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"refinery" => 80f,
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_ => 0f,
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};
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var oreReserve = role == "refinery" ? 260f : 0f;
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var hullpartsReserve = MathF.Max(constructionHullpartsReserve, HasStationModules(station, "module_gen_build_l_01") ? 120f : 0f);
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var claytronicsReserve = MathF.Max(constructionClayReserve, HasStationModules(station, "module_gen_build_l_01") ? 120f : 0f);
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var grapheneReserve = role == "graphene" ? 120f : 0f;
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var siliconWafersReserve = role == "siliconwafers" ? 120f : 0f;
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var antimatterCellsReserve = role == "antimattercells" ? 120f : 0f;
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var superfluidCoolantReserve = role == "superfluidcoolant" ? 120f : 0f;
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var quantumTubesReserve = role == "quantumtubes" ? 120f : 0f;
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var shipPartsReserve = HasStationModules(station, "module_gen_build_l_01")
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&& GetShipProductionPressure(world, station.FactionId, "military") > 0.2f
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? 90f
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: 0f;
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AddDemandOrder(desiredOrders, station, "water", ScaleReserveByEconomy(economy, "water", waterReserve), valuationBase: ScaleDemandValuation(economy, "water", 1.1f));
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AddDemandOrder(desiredOrders, station, "energycells", ScaleReserveByEconomy(economy, "energycells", energyReserve), valuationBase: ScaleDemandValuation(economy, "energycells", 1.0f));
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AddDemandOrder(desiredOrders, station, "ice", ScaleReserveByEconomy(economy, "ice", iceReserve), valuationBase: ScaleDemandValuation(economy, "ice", 1.0f));
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AddDemandOrder(desiredOrders, station, "methane", ScaleReserveByEconomy(economy, "methane", methaneReserve), valuationBase: ScaleDemandValuation(economy, "methane", 1.0f));
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AddDemandOrder(desiredOrders, station, "hydrogen", ScaleReserveByEconomy(economy, "hydrogen", hydrogenReserve), valuationBase: ScaleDemandValuation(economy, "hydrogen", 1.0f));
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AddDemandOrder(desiredOrders, station, "helium", ScaleReserveByEconomy(economy, "helium", heliumReserve), valuationBase: ScaleDemandValuation(economy, "helium", 1.0f));
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AddDemandOrder(desiredOrders, station, "ore", ScaleReserveByEconomy(economy, "ore", oreReserve), valuationBase: ScaleDemandValuation(economy, "ore", 1.0f));
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AddDemandOrder(desiredOrders, station, "silicon", ScaleReserveByEconomy(economy, "silicon", siliconReserve), valuationBase: ScaleDemandValuation(economy, "silicon", 1.0f));
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AddDemandOrder(desiredOrders, station, "refinedmetals", ScaleReserveByEconomy(economy, "refinedmetals", MathF.Max(refinedReserve, constructionRefinedReserve)), valuationBase: ScaleDemandValuation(economy, "refinedmetals", 1.15f));
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AddDemandOrder(desiredOrders, station, "hullparts", ScaleReserveByEconomy(economy, "hullparts", hullpartsReserve + shipPartsReserve), valuationBase: ScaleDemandValuation(economy, "hullparts", 1.3f));
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AddDemandOrder(desiredOrders, station, "claytronics", ScaleReserveByEconomy(economy, "claytronics", claytronicsReserve), valuationBase: ScaleDemandValuation(economy, "claytronics", 1.35f));
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AddDemandOrder(desiredOrders, station, "graphene", ScaleReserveByEconomy(economy, "graphene", grapheneReserve), valuationBase: ScaleDemandValuation(economy, "graphene", 1.05f));
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AddDemandOrder(desiredOrders, station, "siliconwafers", ScaleReserveByEconomy(economy, "siliconwafers", siliconWafersReserve), valuationBase: ScaleDemandValuation(economy, "siliconwafers", 1.05f));
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AddDemandOrder(desiredOrders, station, "antimattercells", ScaleReserveByEconomy(economy, "antimattercells", antimatterCellsReserve), valuationBase: ScaleDemandValuation(economy, "antimattercells", 1.05f));
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AddDemandOrder(desiredOrders, station, "superfluidcoolant", ScaleReserveByEconomy(economy, "superfluidcoolant", superfluidCoolantReserve), valuationBase: ScaleDemandValuation(economy, "superfluidcoolant", 1.05f));
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AddDemandOrder(desiredOrders, station, "graphene", ScaleReserveByEconomy(economy, "graphene", grapheneInputReserve), valuationBase: ScaleDemandValuation(economy, "graphene", 1.1f));
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AddDemandOrder(desiredOrders, station, "superfluidcoolant", ScaleReserveByEconomy(economy, "superfluidcoolant", superfluidCoolantInputReserve), valuationBase: ScaleDemandValuation(economy, "superfluidcoolant", 1.1f));
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AddDemandOrder(desiredOrders, station, "antimattercells", ScaleReserveByEconomy(economy, "antimattercells", antimatterCellsInputReserve), valuationBase: ScaleDemandValuation(economy, "antimattercells", 1.1f));
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AddDemandOrder(desiredOrders, station, "quantumtubes", ScaleReserveByEconomy(economy, "quantumtubes", quantumTubesInputReserve), valuationBase: ScaleDemandValuation(economy, "quantumtubes", 1.1f));
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AddDemandOrder(desiredOrders, station, "quantumtubes", ScaleReserveByEconomy(economy, "quantumtubes", quantumTubesReserve), valuationBase: ScaleDemandValuation(economy, "quantumtubes", 1.05f));
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AddSupplyOrder(desiredOrders, station, "water", ScaleSupplyTriggerByEconomy(economy, "water", waterReserve * 1.5f), reserveFloor: waterReserve, valuationBase: ScaleSupplyValuation(economy, "water", 0.65f));
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AddSupplyOrder(desiredOrders, station, "energycells", ScaleSupplyTriggerByEconomy(economy, "energycells", energyReserve * 1.4f), reserveFloor: energyReserve, valuationBase: ScaleSupplyValuation(economy, "energycells", 0.7f));
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AddSupplyOrder(desiredOrders, station, "ice", ScaleSupplyTriggerByEconomy(economy, "ice", iceReserve * 1.4f), reserveFloor: iceReserve, valuationBase: ScaleSupplyValuation(economy, "ice", 0.5f));
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AddSupplyOrder(desiredOrders, station, "methane", ScaleSupplyTriggerByEconomy(economy, "methane", methaneReserve * 1.4f), reserveFloor: methaneReserve, valuationBase: ScaleSupplyValuation(economy, "methane", 0.7f));
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AddSupplyOrder(desiredOrders, station, "hydrogen", ScaleSupplyTriggerByEconomy(economy, "hydrogen", hydrogenReserve * 1.4f), reserveFloor: hydrogenReserve, valuationBase: ScaleSupplyValuation(economy, "hydrogen", 0.7f));
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AddSupplyOrder(desiredOrders, station, "helium", ScaleSupplyTriggerByEconomy(economy, "helium", heliumReserve * 1.4f), reserveFloor: heliumReserve, valuationBase: ScaleSupplyValuation(economy, "helium", 0.7f));
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AddSupplyOrder(desiredOrders, station, "ore", ScaleSupplyTriggerByEconomy(economy, "ore", oreReserve * 1.4f), reserveFloor: oreReserve, valuationBase: ScaleSupplyValuation(economy, "ore", 0.7f));
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AddSupplyOrder(desiredOrders, station, "silicon", ScaleSupplyTriggerByEconomy(economy, "silicon", siliconReserve * 1.4f), reserveFloor: siliconReserve, valuationBase: ScaleSupplyValuation(economy, "silicon", 0.7f));
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AddSupplyOrder(desiredOrders, station, "refinedmetals", ScaleSupplyTriggerByEconomy(economy, "refinedmetals", MathF.Max(refinedReserve, constructionRefinedReserve) * 1.4f), reserveFloor: MathF.Max(refinedReserve, constructionRefinedReserve), valuationBase: ScaleSupplyValuation(economy, "refinedmetals", 0.95f));
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AddSupplyOrder(desiredOrders, station, "hullparts", ScaleSupplyTriggerByEconomy(economy, "hullparts", MathF.Max(hullpartsReserve * 1.35f, hullpartsReserve + 40f)), reserveFloor: hullpartsReserve, valuationBase: ScaleSupplyValuation(economy, "hullparts", 1.05f));
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AddSupplyOrder(desiredOrders, station, "claytronics", ScaleSupplyTriggerByEconomy(economy, "claytronics", MathF.Max(claytronicsReserve * 1.35f, claytronicsReserve + 30f)), reserveFloor: claytronicsReserve, valuationBase: ScaleSupplyValuation(economy, "claytronics", 1.1f));
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AddSupplyOrder(desiredOrders, station, "graphene", ScaleSupplyTriggerByEconomy(economy, "graphene", MathF.Max(grapheneReserve * 1.35f, grapheneReserve + 30f)), reserveFloor: grapheneReserve, valuationBase: ScaleSupplyValuation(economy, "graphene", 0.9f));
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AddSupplyOrder(desiredOrders, station, "siliconwafers", ScaleSupplyTriggerByEconomy(economy, "siliconwafers", MathF.Max(siliconWafersReserve * 1.35f, siliconWafersReserve + 30f)), reserveFloor: siliconWafersReserve, valuationBase: ScaleSupplyValuation(economy, "siliconwafers", 0.9f));
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AddSupplyOrder(desiredOrders, station, "antimattercells", ScaleSupplyTriggerByEconomy(economy, "antimattercells", MathF.Max(antimatterCellsReserve * 1.35f, antimatterCellsReserve + 30f)), reserveFloor: antimatterCellsReserve, valuationBase: ScaleSupplyValuation(economy, "antimattercells", 0.9f));
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AddSupplyOrder(desiredOrders, station, "superfluidcoolant", ScaleSupplyTriggerByEconomy(economy, "superfluidcoolant", MathF.Max(superfluidCoolantReserve * 1.35f, superfluidCoolantReserve + 30f)), reserveFloor: superfluidCoolantReserve, valuationBase: ScaleSupplyValuation(economy, "superfluidcoolant", 0.9f));
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AddSupplyOrder(desiredOrders, station, "quantumtubes", ScaleSupplyTriggerByEconomy(economy, "quantumtubes", MathF.Max(quantumTubesReserve * 1.35f, quantumTubesReserve + 30f)), reserveFloor: quantumTubesReserve, valuationBase: ScaleSupplyValuation(economy, "quantumtubes", 0.9f));
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desiredOrders = ApplyRegionalMarketModifiers(world, station, desiredOrders);
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ReconcileStationMarketOrders(world, station, desiredOrders);
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}
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internal static float GetStationReserveFloor(SimulationWorld world, StationRuntime station, string itemId)
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{
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var role = DetermineStationRole(station);
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var site = GetConstructionSiteForStation(world, station.Id);
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var constructionEnergyReserve = GetConstructionDemandForItem(world, site, "energycells");
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var constructionHullpartsReserve = GetConstructionDemandForItem(world, site, "hullparts");
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var constructionClayReserve = GetConstructionDemandForItem(world, site, "claytronics");
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var constructionRefinedReserve = GetConstructionDemandForItem(world, site, "refinedmetals");
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var shipPartsReserve = HasStationModules(station, "module_gen_build_l_01")
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&& GetShipProductionPressure(world, station.FactionId, "military") > 0.2f
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? 90f
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: 0f;
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return itemId switch
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{
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"water" => MathF.Max(30f, station.Population * 3f),
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"energycells" => role switch
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{
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"power" => 120f,
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"refinery" => 160f,
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"hullparts" => 180f,
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"claytronics" => 220f,
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"graphene" => 160f,
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"siliconwafers" => 160f,
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"antimattercells" => 160f,
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"superfluidcoolant" => 160f,
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"quantumtubes" => 160f,
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"water" => 140f,
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_ => 60f,
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} + constructionEnergyReserve,
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"ice" => role == "water" ? 260f : 0f,
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"methane" => role == "graphene" ? 320f : 0f,
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"hydrogen" => role == "antimattercells" ? 320f : 0f,
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"helium" => role == "superfluidcoolant" ? 320f : 0f,
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"ore" => role == "refinery" ? 260f : 0f,
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"silicon" => role == "siliconwafers" ? 240f : 0f,
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"refinedmetals" => MathF.Max(role switch
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{
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"hullparts" => 220f,
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"shipyard" => 260f,
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"refinery" => 80f,
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_ => 0f,
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}, constructionRefinedReserve),
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"hullparts" => MathF.Max(constructionHullpartsReserve, HasStationModules(station, "module_gen_build_l_01") ? 120f : 0f) + shipPartsReserve,
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"claytronics" => MathF.Max(constructionClayReserve, HasStationModules(station, "module_gen_build_l_01") ? 120f : 0f),
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"graphene" => MathF.Max(role == "graphene" ? 120f : 0f, role == "quantumtubes" ? 160f : 0f),
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"siliconwafers" => role == "siliconwafers" ? 120f : 0f,
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"antimattercells" => MathF.Max(role == "antimattercells" ? 120f : 0f, role == "claytronics" ? 120f : 0f),
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"superfluidcoolant" => MathF.Max(role == "superfluidcoolant" ? 120f : 0f, role == "quantumtubes" ? 120f : 0f),
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"quantumtubes" => MathF.Max(role == "quantumtubes" ? 120f : 0f, role == "claytronics" ? 120f : 0f),
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_ => 0f,
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};
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}
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internal void RunStationProduction(SimulationWorld world, StationRuntime station, float deltaSeconds, ICollection<SimulationEventRecord> events)
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{
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var faction = world.Factions.FirstOrDefault(candidate => candidate.Id == station.FactionId);
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foreach (var laneKey in GetStationProductionLanes(world, station))
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{
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var recipe = SelectProductionRecipe(world, station, laneKey);
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if (recipe is null)
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{
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station.ProductionLaneTimers[laneKey] = 0f;
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continue;
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}
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var throughput = GetStationProductionThroughput(world, station, recipe);
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var produced = 0f;
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station.ProductionLaneTimers[laneKey] = GetStationProductionTimer(station, laneKey) + (deltaSeconds * station.WorkforceEffectiveRatio * throughput);
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while (station.ProductionLaneTimers[laneKey] >= recipe.Duration && CanRunRecipe(world, station, recipe))
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{
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station.ProductionLaneTimers[laneKey] -= recipe.Duration;
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foreach (var input in recipe.Inputs)
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{
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RemoveInventory(station.Inventory, input.ItemId, input.Amount);
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}
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if (recipe.ShipOutputId is not null)
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{
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produced += StationLifecycleService.CompleteShipRecipe(world, station, recipe, events);
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continue;
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}
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foreach (var output in recipe.Outputs)
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{
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produced += TryAddStationInventory(world, station, output.ItemId, output.Amount);
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}
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}
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if (produced <= 0.01f)
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{
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continue;
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}
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events.Add(new SimulationEventRecord("station", station.Id, "production-complete", $"{station.Label} completed {recipe.Label}.", DateTimeOffset.UtcNow));
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if (faction is not null)
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{
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faction.GoodsProduced += produced;
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}
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}
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}
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internal static IEnumerable<string> GetStationProductionLanes(SimulationWorld world, StationRuntime station)
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{
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foreach (var moduleId in station.InstalledModules.Distinct(StringComparer.Ordinal))
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{
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if (!world.ModuleDefinitions.TryGetValue(moduleId, out var def) || string.IsNullOrEmpty(def.ProductionMode))
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{
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continue;
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}
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if (string.Equals(def.ProductionMode, "commanded", StringComparison.Ordinal) && station.CommanderId is null)
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{
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continue;
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}
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yield return moduleId;
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}
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}
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internal static float GetStationProductionTimer(StationRuntime station, string laneKey) =>
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station.ProductionLaneTimers.TryGetValue(laneKey, out var timer) ? timer : 0f;
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internal static RecipeDefinition? SelectProductionRecipe(SimulationWorld world, StationRuntime station, string laneKey) =>
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world.Recipes.Values
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.Where(recipe => RecipeAppliesToStation(station, recipe) && string.Equals(GetStationProductionLaneKey(world, recipe), laneKey, StringComparison.Ordinal))
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.OrderByDescending(recipe => GetStationRecipePriority(world, station, recipe))
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.FirstOrDefault(recipe => CanRunRecipe(world, station, recipe));
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internal static string? GetStationProductionLaneKey(SimulationWorld world, RecipeDefinition recipe) =>
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recipe.RequiredModules.FirstOrDefault(moduleId =>
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world.ModuleDefinitions.TryGetValue(moduleId, out var def) && !string.IsNullOrEmpty(def.ProductionMode));
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internal static float GetStationProductionThroughput(SimulationWorld world, StationRuntime station, RecipeDefinition recipe)
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{
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var laneModuleId = GetStationProductionLaneKey(world, recipe);
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if (laneModuleId is null)
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{
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return 1f;
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}
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return Math.Max(1, CountModules(station.InstalledModules, laneModuleId));
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}
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private static float GetStationRecipePriority(SimulationWorld world, StationRuntime station, RecipeDefinition recipe)
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{
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var priority = (float)recipe.Priority;
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var expansionPressure = GetFactionExpansionPressure(world, station.FactionId);
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var fleetPressure = GetShipProductionPressure(world, station.FactionId, "military");
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priority += GetStationRecipePriorityAdjustment(world, station, recipe, expansionPressure, fleetPressure);
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priority += GetStrategicRecipeBias(world, station, recipe);
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return priority;
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}
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private static float GetStationRecipePriorityAdjustment(SimulationWorld world, StationRuntime station, RecipeDefinition recipe, float expansionPressure, float fleetPressure)
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{
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if (recipe.ShipOutputId is not null && world.ShipDefinitions.TryGetValue(recipe.ShipOutputId, out var shipDefinition))
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{
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var shipPressure = GetShipProductionPressure(world, station.FactionId, shipDefinition.Kind);
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return shipDefinition.Kind switch
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{
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"military" => recipe.Id switch
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{
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"frigate-construction" => 320f * shipPressure,
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"destroyer-construction" => 200f * shipPressure,
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"cruiser-construction" => 120f * shipPressure,
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_ => 160f * shipPressure,
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},
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"construction" => 260f * shipPressure,
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"mining" => 250f * shipPressure,
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"transport" => 230f * shipPressure,
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_ => 0f,
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};
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}
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var outputItemIds = recipe.Outputs
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.Select(output => output.ItemId)
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.ToHashSet(StringComparer.Ordinal);
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if (outputItemIds.Contains("hullparts"))
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{
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return HasStationModules(station, "module_gen_prod_advancedelectronics_01", "module_gen_build_l_01")
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? -140f * MathF.Max(expansionPressure, fleetPressure)
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: 280f * MathF.Max(expansionPressure, fleetPressure);
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}
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if (outputItemIds.Contains("refinedmetals"))
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{
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return 180f * expansionPressure;
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}
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if (outputItemIds.Overlaps(["advancedelectronics", "dronecomponents", "engineparts", "fieldcoils", "missilecomponents", "shieldcomponents", "smartchips"]))
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{
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return 170f * expansionPressure;
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}
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if (outputItemIds.Overlaps(["turretcomponents", "weaponcomponents"]))
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{
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return 160f * expansionPressure;
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}
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return recipe.Id switch
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{
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"command-bridge-module-assembly" or "reactor-core-module-assembly" or "capacitor-bank-module-assembly" or "ion-drive-module-assembly" or "ftl-core-module-assembly" or "gun-turret-module-assembly"
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=> 220f * MathF.Max(expansionPressure, fleetPressure),
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"ammo-fabrication" => -80f * expansionPressure,
|
|
"trade-hub-assembly" or "refinery-assembly" or "farm-ring-assembly" or "manufactory-assembly" or "shipyard-assembly" or "defense-grid-assembly" or "stargate-assembly"
|
|
=> -120f * expansionPressure,
|
|
_ => 0f,
|
|
};
|
|
}
|
|
|
|
private static float GetStrategicRecipeBias(SimulationWorld world, StationRuntime station, RecipeDefinition recipe)
|
|
{
|
|
var commander = station.CommanderId is null
|
|
? null
|
|
: world.Commanders.FirstOrDefault(candidate => candidate.Id == station.CommanderId);
|
|
var assignment = commander?.Assignment;
|
|
if (assignment is null)
|
|
{
|
|
return 0f;
|
|
}
|
|
|
|
var outputItemIds = recipe.Outputs
|
|
.Select(output => output.ItemId)
|
|
.ToHashSet(StringComparer.Ordinal);
|
|
|
|
if (string.Equals(assignment.Kind, "ship-production-focus", StringComparison.Ordinal)
|
|
&& recipe.ShipOutputId is not null
|
|
&& world.ShipDefinitions.TryGetValue(recipe.ShipOutputId, out var shipDefinition)
|
|
&& string.Equals(shipDefinition.Kind, "military", StringComparison.Ordinal))
|
|
{
|
|
return 260f;
|
|
}
|
|
|
|
if (string.Equals(assignment.Kind, "commodity-focus", StringComparison.Ordinal)
|
|
&& assignment.ItemId is not null
|
|
&& outputItemIds.Contains(assignment.ItemId))
|
|
{
|
|
return 220f;
|
|
}
|
|
|
|
if (string.Equals(assignment.Kind, "expansion-support", StringComparison.Ordinal)
|
|
&& outputItemIds.Overlaps(["energycells", "refinedmetals", "hullparts", "claytronics"]))
|
|
{
|
|
return 180f;
|
|
}
|
|
|
|
if (string.Equals(assignment.Kind, "station-oversight", StringComparison.Ordinal)
|
|
&& assignment.ItemId is not null
|
|
&& outputItemIds.Contains(assignment.ItemId))
|
|
{
|
|
return 90f;
|
|
}
|
|
|
|
return 0f;
|
|
}
|
|
|
|
internal static bool RecipeAppliesToStation(StationRuntime station, RecipeDefinition recipe)
|
|
{
|
|
var categoryMatch = string.Equals(recipe.FacilityCategory, "station", StringComparison.Ordinal)
|
|
|| string.Equals(recipe.FacilityCategory, "farm", StringComparison.Ordinal)
|
|
|| string.Equals(recipe.FacilityCategory, station.Category, StringComparison.Ordinal);
|
|
return categoryMatch && recipe.RequiredModules.All(moduleId => station.InstalledModules.Contains(moduleId, StringComparer.Ordinal));
|
|
}
|
|
|
|
private static bool CanRunRecipe(SimulationWorld world, StationRuntime station, RecipeDefinition recipe)
|
|
{
|
|
if (recipe.ShipOutputId is not null)
|
|
{
|
|
if (!world.ShipDefinitions.TryGetValue(recipe.ShipOutputId, out var shipDefinition))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (GetShipProductionPressure(world, station.FactionId, shipDefinition.Kind) <= 0.05f)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (recipe.Inputs.Any(input => GetInventoryAmount(station.Inventory, input.ItemId) + 0.001f < input.Amount))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return recipe.Outputs.All(output => CanAcceptStationInventory(world, station, output.ItemId, output.Amount));
|
|
}
|
|
|
|
private static bool CanAcceptStationInventory(SimulationWorld world, StationRuntime station, string itemId, float amount)
|
|
{
|
|
if (amount <= 0f || !world.ItemDefinitions.TryGetValue(itemId, out var itemDefinition))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var requiredModule = GetStorageRequirement(itemDefinition.CargoKind);
|
|
if (requiredModule is not null && !station.InstalledModules.Contains(requiredModule, StringComparer.Ordinal))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var capacity = GetStationStorageCapacity(station, itemDefinition.CargoKind);
|
|
if (capacity <= 0.01f)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var used = station.Inventory
|
|
.Where(entry => world.ItemDefinitions.TryGetValue(entry.Key, out var definition) && definition.CargoKind == itemDefinition.CargoKind)
|
|
.Sum(entry => entry.Value);
|
|
return used + amount <= capacity + 0.001f;
|
|
}
|
|
|
|
private static bool HasRefineryCapability(StationRuntime station) =>
|
|
HasStationModules(station, "module_gen_prod_refinedmetals_01", "module_gen_prod_energycells_01", "module_arg_stor_solid_m_01");
|
|
|
|
internal static string NormalizeStationObjective(string? objective)
|
|
{
|
|
return objective?.Trim().ToLowerInvariant() switch
|
|
{
|
|
"power" or "energy" or "energycells" => "power",
|
|
"water" or "ice-refinery" => "water",
|
|
"refinery" or "refinedmetals" => "refinery",
|
|
"hullparts" or "hull" => "hullparts",
|
|
"claytronics" or "clay" => "claytronics",
|
|
"graphene" => "graphene",
|
|
"siliconwafers" or "silicon-wafers" or "silicon" => "siliconwafers",
|
|
"antimattercells" or "antimatter-cells" => "antimattercells",
|
|
"superfluidcoolant" or "superfluid-coolant" => "superfluidcoolant",
|
|
"quantumtubes" or "quantum-tubes" => "quantumtubes",
|
|
"shipyard" or "ship-production" => "shipyard",
|
|
_ => "general",
|
|
};
|
|
}
|
|
|
|
internal static string DetermineStationRole(StationRuntime station)
|
|
{
|
|
var objective = NormalizeStationObjective(station.Objective);
|
|
if (!string.Equals(objective, "general", StringComparison.Ordinal))
|
|
{
|
|
return objective;
|
|
}
|
|
|
|
if (HasStationModules(station, "module_gen_build_l_01"))
|
|
{
|
|
return "shipyard";
|
|
}
|
|
|
|
if (HasStationModules(station, "module_gen_prod_water_01"))
|
|
{
|
|
return "water";
|
|
}
|
|
|
|
if (HasStationModules(station, "module_gen_prod_superfluidcoolant_01"))
|
|
{
|
|
return "superfluidcoolant";
|
|
}
|
|
|
|
if (HasStationModules(station, "module_gen_prod_quantumtubes_01"))
|
|
{
|
|
return "quantumtubes";
|
|
}
|
|
|
|
if (HasStationModules(station, "module_gen_prod_antimattercells_01"))
|
|
{
|
|
return "antimattercells";
|
|
}
|
|
|
|
if (HasStationModules(station, "module_gen_prod_siliconwafers_01"))
|
|
{
|
|
return "siliconwafers";
|
|
}
|
|
|
|
if (HasStationModules(station, "module_gen_prod_graphene_01"))
|
|
{
|
|
return "graphene";
|
|
}
|
|
|
|
if (HasStationModules(station, "module_gen_prod_claytronics_01"))
|
|
{
|
|
return "claytronics";
|
|
}
|
|
|
|
if (HasStationModules(station, "module_gen_prod_hullparts_01"))
|
|
{
|
|
return "hullparts";
|
|
}
|
|
|
|
if (HasStationModules(station, "module_gen_prod_refinedmetals_01"))
|
|
{
|
|
return "refinery";
|
|
}
|
|
|
|
if (HasStationModules(station, "module_gen_prod_energycells_01"))
|
|
{
|
|
return "power";
|
|
}
|
|
|
|
return "general";
|
|
}
|
|
|
|
private static float GetConstructionDemandForItem(SimulationWorld world, ConstructionSiteRuntime? site, string itemId)
|
|
{
|
|
if (site is null || !site.RequiredItems.TryGetValue(itemId, out var required))
|
|
{
|
|
return 0f;
|
|
}
|
|
|
|
return MathF.Max(0f, required - GetConstructionDeliveredAmount(world, site, itemId));
|
|
}
|
|
|
|
private static void AddDemandOrder(ICollection<DesiredMarketOrder> desiredOrders, StationRuntime station, string itemId, float targetAmount, float valuationBase)
|
|
{
|
|
var current = GetInventoryAmount(station.Inventory, itemId);
|
|
if (current >= targetAmount - 0.01f)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var deficit = targetAmount - current;
|
|
var scarcity = targetAmount <= 0.01f ? 1f : MathF.Min(1f, deficit / targetAmount);
|
|
desiredOrders.Add(new DesiredMarketOrder(MarketOrderKinds.Buy, itemId, deficit, valuationBase + scarcity, null));
|
|
}
|
|
|
|
private static void AddSupplyOrder(ICollection<DesiredMarketOrder> desiredOrders, StationRuntime station, string itemId, float triggerAmount, float reserveFloor, float valuationBase)
|
|
{
|
|
var current = GetInventoryAmount(station.Inventory, itemId);
|
|
if (current <= triggerAmount + 0.01f)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var surplus = current - reserveFloor;
|
|
if (surplus <= 0.01f)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var surplusRatio = triggerAmount <= 0.01f ? 1f : MathF.Min(1f, surplus / triggerAmount);
|
|
var liquidationValuation = MathF.Max(0.05f, valuationBase * (1f - (0.85f * surplusRatio)));
|
|
desiredOrders.Add(new DesiredMarketOrder(MarketOrderKinds.Sell, itemId, surplus, liquidationValuation, reserveFloor));
|
|
}
|
|
|
|
private static void ReconcileStationMarketOrders(SimulationWorld world, StationRuntime station, IReadOnlyCollection<DesiredMarketOrder> desiredOrders)
|
|
{
|
|
var existingOrders = world.MarketOrders
|
|
.Where(order => order.StationId == station.Id && order.ConstructionSiteId is null)
|
|
.ToList();
|
|
|
|
foreach (var desired in desiredOrders)
|
|
{
|
|
var order = existingOrders.FirstOrDefault(candidate =>
|
|
candidate.Kind == desired.Kind &&
|
|
candidate.ItemId == desired.ItemId &&
|
|
candidate.ConstructionSiteId is null);
|
|
|
|
if (order is null)
|
|
{
|
|
order = new MarketOrderRuntime
|
|
{
|
|
Id = $"market-order-{station.Id}-{desired.Kind}-{desired.ItemId}",
|
|
FactionId = station.FactionId,
|
|
StationId = station.Id,
|
|
Kind = desired.Kind,
|
|
ItemId = desired.ItemId,
|
|
Amount = desired.Amount,
|
|
RemainingAmount = desired.Amount,
|
|
Valuation = desired.Valuation,
|
|
ReserveThreshold = desired.ReserveThreshold,
|
|
State = MarketOrderStateKinds.Open,
|
|
};
|
|
world.MarketOrders.Add(order);
|
|
station.MarketOrderIds.Add(order.Id);
|
|
existingOrders.Add(order);
|
|
continue;
|
|
}
|
|
|
|
order.RemainingAmount = desired.Amount;
|
|
order.Valuation = desired.Valuation;
|
|
order.ReserveThreshold = desired.ReserveThreshold;
|
|
order.State = desired.Amount <= 0.01f ? MarketOrderStateKinds.Cancelled : MarketOrderStateKinds.Open;
|
|
}
|
|
|
|
foreach (var order in existingOrders.Where(order => desiredOrders.All(desired => desired.Kind != order.Kind || desired.ItemId != order.ItemId)))
|
|
{
|
|
order.RemainingAmount = 0f;
|
|
order.State = MarketOrderStateKinds.Cancelled;
|
|
}
|
|
}
|
|
|
|
internal static float GetFactionExpansionPressure(SimulationWorld world, string factionId)
|
|
{
|
|
var targetSystems = Math.Max(1, Math.Min(StrategicControlTargetSystems, world.Systems.Count));
|
|
var controlledSystems = GetFactionControlledSystemsCount(world, factionId);
|
|
var deficit = Math.Max(0, targetSystems - controlledSystems);
|
|
var contestedSystems = world.Geopolitics?.Territory.ControlStates.Count(state =>
|
|
state.IsContested
|
|
&& (string.Equals(state.ControllerFactionId, factionId, StringComparison.Ordinal)
|
|
|| string.Equals(state.PrimaryClaimantFactionId, factionId, StringComparison.Ordinal)
|
|
|| state.ClaimantFactionIds.Contains(factionId, StringComparer.Ordinal))) ?? 0;
|
|
var frontierSystems = world.Geopolitics?.Territory.Zones.Count(zone =>
|
|
string.Equals(zone.FactionId, factionId, StringComparison.Ordinal)
|
|
&& zone.Kind is "frontier" or "corridor" or "contested") ?? 0;
|
|
return Math.Clamp((deficit / (float)targetSystems) + (contestedSystems * 0.12f) + (frontierSystems * 0.04f), 0f, 1f);
|
|
}
|
|
|
|
internal static int GetFactionControlledSystemsCount(SimulationWorld world, string factionId)
|
|
{
|
|
return GeopoliticalSimulationService.GetControlledSystems(world, factionId).Count;
|
|
}
|
|
|
|
private static float ScaleReserveByEconomy(FactionEconomySnapshot economy, string itemId, float baseReserve)
|
|
{
|
|
var commodity = economy.GetCommodity(itemId);
|
|
if (commodity.Level == CommodityLevelKind.Critical)
|
|
{
|
|
return baseReserve * 1.6f;
|
|
}
|
|
|
|
return commodity.Level switch
|
|
{
|
|
CommodityLevelKind.Low => baseReserve * 1.25f,
|
|
CommodityLevelKind.Stable when commodity.ProjectedNetRatePerSecond < -0.01f => baseReserve * 1.1f,
|
|
_ => MathF.Max(0f, baseReserve),
|
|
};
|
|
}
|
|
|
|
private static float ScaleSupplyTriggerByEconomy(FactionEconomySnapshot economy, string itemId, float baseTrigger)
|
|
{
|
|
var commodity = economy.GetCommodity(itemId);
|
|
return commodity.NetRatePerSecond < -0.01f ? baseTrigger * 1.2f : baseTrigger;
|
|
}
|
|
|
|
private static float ScaleDemandValuation(FactionEconomySnapshot economy, string itemId, float baseValuation)
|
|
{
|
|
var commodity = economy.GetCommodity(itemId);
|
|
return commodity.Level switch
|
|
{
|
|
CommodityLevelKind.Critical => baseValuation * 1.6f,
|
|
CommodityLevelKind.Low => baseValuation * 1.3f,
|
|
CommodityLevelKind.Stable when commodity.ProjectedNetRatePerSecond < -0.01f => baseValuation * 1.15f,
|
|
CommodityLevelKind.Surplus when commodity.ProjectedNetRatePerSecond > 0.01f => baseValuation * 0.9f,
|
|
_ => commodity.ProductionRatePerSecond > 0.01f ? baseValuation : baseValuation * 1.15f,
|
|
};
|
|
}
|
|
|
|
private static float ScaleSupplyValuation(FactionEconomySnapshot economy, string itemId, float baseValuation)
|
|
{
|
|
var commodity = economy.GetCommodity(itemId);
|
|
return commodity.Level == CommodityLevelKind.Surplus && commodity.NetRatePerSecond > 0.01f
|
|
? baseValuation * 0.75f
|
|
: commodity.Level == CommodityLevelKind.Critical
|
|
? baseValuation * 1.15f
|
|
: baseValuation;
|
|
}
|
|
|
|
private static List<DesiredMarketOrder> ApplyRegionalMarketModifiers(SimulationWorld world, StationRuntime station, IReadOnlyCollection<DesiredMarketOrder> desiredOrders)
|
|
{
|
|
var region = GeopoliticalSimulationService.GetPrimaryEconomicRegion(world, station.FactionId, station.SystemId);
|
|
if (region is null)
|
|
{
|
|
return desiredOrders.ToList();
|
|
}
|
|
|
|
var security = world.Geopolitics?.EconomyRegions.SecurityAssessments.FirstOrDefault(assessment => string.Equals(assessment.RegionId, region.Id, StringComparison.Ordinal));
|
|
var economic = world.Geopolitics?.EconomyRegions.EconomicAssessments.FirstOrDefault(assessment => string.Equals(assessment.RegionId, region.Id, StringComparison.Ordinal));
|
|
var bottlenecks = world.Geopolitics?.EconomyRegions.Bottlenecks
|
|
.Where(bottleneck => string.Equals(bottleneck.RegionId, region.Id, StringComparison.Ordinal))
|
|
.ToDictionary(bottleneck => bottleneck.ItemId, StringComparer.Ordinal) ?? new Dictionary<string, RegionalBottleneckRuntime>(StringComparer.Ordinal);
|
|
var riskMultiplier = 1f + ((security?.SupplyRisk ?? 0f) * 0.3f) + ((security?.AccessFriction ?? 0f) * 0.2f);
|
|
var sustainmentFloor = 1f + MathF.Max(0f, 0.55f - (economic?.SustainmentScore ?? 1f));
|
|
|
|
return desiredOrders
|
|
.Select(order =>
|
|
{
|
|
bottlenecks.TryGetValue(order.ItemId, out var bottleneck);
|
|
var severity = bottleneck?.Severity ?? 0f;
|
|
var buyBias = order.Kind == MarketOrderKinds.Buy ? 1f + (severity * 0.08f) : 1f;
|
|
var sellBias = order.Kind == MarketOrderKinds.Sell && severity > 0f ? MathF.Max(0.35f, 1f - (severity * 0.07f)) : 1f;
|
|
var amount = order.Amount * (order.Kind == MarketOrderKinds.Buy ? riskMultiplier * buyBias * sustainmentFloor : sellBias);
|
|
var valuation = order.Valuation * (order.Kind == MarketOrderKinds.Buy
|
|
? 1f + (severity * 0.06f) + ((security?.SupplyRisk ?? 0f) * 0.18f)
|
|
: 1f + (severity * 0.04f));
|
|
float? reserveThreshold = order.ReserveThreshold.HasValue
|
|
? order.ReserveThreshold.Value * (1f + ((security?.SupplyRisk ?? 0f) * 0.15f))
|
|
: null;
|
|
return new DesiredMarketOrder(order.Kind, order.ItemId, amount, valuation, reserveThreshold);
|
|
})
|
|
.ToList();
|
|
}
|
|
|
|
private static float GetShipProductionPressure(SimulationWorld world, string factionId, string shipKind)
|
|
{
|
|
var economic = FindFactionEconomicAssessment(world, factionId);
|
|
var threat = FindFactionThreatAssessment(world, factionId);
|
|
if (economic is null || threat is null)
|
|
{
|
|
return 0f;
|
|
}
|
|
|
|
return shipKind switch
|
|
{
|
|
"military" => threat.EnemyFactionCount > 0
|
|
? economic.MilitaryShipCount < Math.Max(4, economic.ControlledSystemCount * 2) ? 1f : 0.25f
|
|
: 0.1f,
|
|
"construction" => economic.PrimaryExpansionSiteId is not null
|
|
? economic.ConstructorShipCount < 1 ? 1f : 0.35f
|
|
: economic.ConstructorShipCount < 1 ? 0.5f : 0f,
|
|
"transport" => economic.TransportShipCount < Math.Max(2, economic.ControlledSystemCount) ? 0.8f : 0.2f,
|
|
_ when shipKind == "mining" || shipKind == "miner" => economic.MinerShipCount < Math.Max(2, economic.ControlledSystemCount) ? 0.85f : 0.2f,
|
|
_ => 0.15f,
|
|
};
|
|
}
|
|
|
|
private static bool FactionControlsSystem(SimulationWorld world, string factionId, string systemId)
|
|
=> GeopoliticalSimulationService.FactionControlsSystem(world, factionId, systemId);
|
|
|
|
private sealed record DesiredMarketOrder(string Kind, string ItemId, float Amount, float Valuation, float? ReserveThreshold);
|
|
}
|