Adds an `.editorconfig` file with C# and project-specific conventions. Applies consistent indentation and formatting across backend handlers, runtime models, and AI services.
9 lines
249 B
C#
9 lines
249 B
C#
namespace SpaceGame.Api.Universe.Simulation;
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public sealed class WorldGenerationOptions
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{
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public int TargetSystemCount { get; init; }
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public int AiControllerFactionCount { get; init; }
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public bool GeneratePlayerFaction { get; init; }
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}
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