Introduces a floating, draggable, resizable Game Master console as the first of a planned series of GM/debug windows. Replaces the horizontal ops-strip card layout with proper data tables using TanStack Table v8. - GmWindow.vue: reusable draggable+resizable floating window base; snapshots offsetWidth/Height on drag start so resize is preserved - GmOpsWindow.vue: Ships / Stations / Factions tabs with global filter, column sorting, and drag-to-reorder columns (useColumnOrder composable) - gmStore.ts: Pinia store fed from ViewerWorldLifecycle.rebuildFactions with raw world arrays (ships, stations, factions) - Removes opsStripEl binding (was stored but never read by controller) - GM Console toggle button replaces the bottom ops strip Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
594 B
594 B