706e1cda8f
Refactor runtime bootstrap and ship control flows
2026-04-03 01:12:26 -04:00
0bb72bee35
Refactor world bootstrap and allow empty startup worlds
2026-03-29 13:22:48 -04:00
640e147ea8
to rename
2026-03-28 11:38:33 -04:00
04d182e93f
refactor(backend): align station module production semantics
2026-03-27 16:44:50 -04:00
3237735b08
refactor(backend): simplify cargo kind loading
2026-03-27 15:18:42 -04:00
e8fb033a01
Refactor station modules into typed runtime models
2026-03-27 14:59:15 -04:00
f961ac62b6
chore: convert movement regime kinds to enum
2026-03-27 13:30:10 -04:00
766fef1c8f
chore: add .editorconfig and consistent formatting for backend projects
...
Adds an `.editorconfig` file with C# and project-specific conventions. Applies consistent indentation and formatting across backend handlers, runtime models, and AI services.
2026-03-24 02:55:15 -04:00
6ccc708ae1
feat: massive AI generation
2026-03-21 02:21:05 -04:00
3b56785f9a
improvement on gm windows, ai
2026-03-20 12:40:26 -04:00
cd1fe776a5
Deepen faction economy and station planning
2026-03-19 23:34:06 -04:00
9a5040cf1f
Refactor backend into domain-first slices
2026-03-19 18:15:44 -04:00