26 lines
951 B
C#
26 lines
951 B
C#
using FastEndpoints;
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namespace SpaceGame.Api.PlayerFaction.Api;
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public sealed class UpsertPlayerAutomationPolicyHandler(WorldService worldService) : Endpoint<PlayerAutomationPolicyCommandRequest, PlayerFactionSnapshot>
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{
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public override void Configure()
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{
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Post("/api/player-faction/automation-policies");
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Put("/api/player-faction/automation-policies/{automationPolicyId}");
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}
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public override async Task HandleAsync(PlayerAutomationPolicyCommandRequest request, CancellationToken cancellationToken)
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{
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var automationPolicyId = Route<string?>("automationPolicyId");
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var snapshot = worldService.UpsertPlayerAutomationPolicy(string.IsNullOrWhiteSpace(automationPolicyId) ? null : automationPolicyId, request);
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if (snapshot is null)
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{
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await SendNotFoundAsync(cancellationToken);
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return;
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}
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await SendOkAsync(snapshot, cancellationToken);
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}
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}
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