Files
space-game/apps/backend/Ships/Api/UpdateShipOrderHandler.cs

40 lines
1.2 KiB
C#

using FastEndpoints;
namespace SpaceGame.Api.Ships.Api;
public sealed class UpdateShipOrderHandler(WorldService worldService) : Endpoint<ShipOrderUpdateCommandRequest, ShipSnapshot>
{
public override void Configure()
{
Put("/api/ships/{shipId}/orders/{orderId}");
}
public override async Task HandleAsync(ShipOrderUpdateCommandRequest request, CancellationToken cancellationToken)
{
var shipId = Route<string>("shipId");
var orderId = Route<string>("orderId");
if (string.IsNullOrWhiteSpace(shipId) || string.IsNullOrWhiteSpace(orderId))
{
await SendNotFoundAsync(cancellationToken);
return;
}
try
{
var snapshot = worldService.UpdateShipOrder(shipId, orderId, request);
if (snapshot is null)
{
await SendNotFoundAsync(cancellationToken);
return;
}
await SendOkAsync(snapshot, cancellationToken);
}
catch (InvalidOperationException ex)
{
AddError(ex.Message);
await SendErrorsAsync(cancellation: cancellationToken);
}
}
}